/external/quake/quake/src/QW/server/ |
model.c | 284 texture_t *anims[10]; local 338 memset (anims, 0, sizeof(anims)); 349 anims[max] = tx; 376 anims[num] = tx2; 395 tx2 = anims[j]; 401 tx2->anim_next = anims[ (j+1)%max ]; 415 tx2->alternate_anims = anims[0];
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/external/quake/quake/src/QW/client/ |
gl_model.c | 344 texture_t *anims[10]; local 408 memset (anims, 0, sizeof(anims)); 419 anims[max] = tx; 446 anims[num] = tx2; 465 tx2 = anims[j]; 471 tx2->anim_next = anims[ (j+1)%max ]; 485 tx2->alternate_anims = anims[0]; [all...] |
model.c | 342 texture_t *anims[10]; local 399 memset (anims, 0, sizeof(anims)); 410 anims[max] = tx; 437 anims[num] = tx2; 456 tx2 = anims[j]; 462 tx2->anim_next = anims[ (j+1)%max ]; 476 tx2->alternate_anims = anims[0]; [all...] |
/external/quake/quake/src/WinQuake/ |
gl_model.cpp | 344 texture_t *anims[10]; local 408 memset (anims, 0, sizeof(anims)); 419 anims[max] = tx; 446 anims[num] = tx2; 465 tx2 = anims[j]; 471 tx2->anim_next = anims[ (j+1)%max ]; 485 tx2->alternate_anims = anims[0]; [all...] |
model.cpp | 360 texture_t *anims[10]; local 417 memset (anims, 0, sizeof(anims)); 428 anims[max] = tx; 455 anims[num] = tx2; 474 tx2 = anims[j]; 480 tx2->anim_next = anims[ (j+1)%max ]; 494 tx2->alternate_anims = anims[0]; [all...] |
/frameworks/base/tools/aapt/ |
Resource.cpp | 793 sp<ResourceTypeSet> anims; local 820 !applyFileOverlay(bundle, assets, &anims, "anim") || 849 if (anims != NULL) { 850 err = makeFileResources(bundle, assets, &table, anims, "anim"); [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/resources/manager/ |
ProjectResources.java | 339 * layouts, bitmap based drawable, xml, anims). [all...] |
/prebuilt/sdk/tools/linux/ |
aapt | |