/external/webkit/WebCore/css/ |
MediaFeatureNames.h | 35 macro(aspect_ratio, "aspect-ratio") \ 36 macro(device_aspect_ratio, "device-aspect-ratio") \ 41 macro(max_aspect_ratio, "max-aspect-ratio") \ 42 macro(max_device_aspect_ratio, "max-device-aspect-ratio") \ 50 macro(min_aspect_ratio, "min-aspect-ratio") \ 51 macro(min_device_aspect_ratio, "min-device-aspect-ratio") \
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MediaQueryEvaluator.cpp | 266 // ({,min-,max-}aspect-ratio) 267 // assume if we have a device, its aspect ratio is non-zero 282 // ({,min-,max-}device-aspect-ratio) 283 // assume if we have a device, its aspect ratio is non-zero
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/frameworks/base/graphics/java/android/renderscript/ |
ProgramVertex.java | 144 float aspect = ((float)w) / h; local 145 mProjection.loadOrtho(-aspect,aspect, -1,1, -1,1); 147 float aspect = ((float)h) / w; local 148 mProjection.loadOrtho(-1,1, -aspect,aspect, -1,1); 159 float aspect = ((float)w) / h; local 160 m1.loadFrustum(-aspect,aspect, -1,1, 1,100); 162 float aspect = ((float)h) / w local [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLU.java | 103 * @param aspect specifies the aspect ration that determins the field of 104 * view in the x direction. The aspect ratio is the ratio of x 111 public static void gluPerspective(GL10 gl, float fovy, float aspect, 115 float left = bottom * aspect; 116 float right = top * aspect;
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/external/quake/quake/src/QW/client/ |
vid_null.c | 30 vid.aspect = 1.0;
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vid.h | 43 float aspect; // width / height -- < 0 is taller than wide
member in struct:__anon5074
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vid_svgalib.c | 113 if (vid.aspect > 1.5) 177 if (vid.aspect > 1.5) 316 Con_Printf("vid.aspect: %f\n",vid.aspect); 503 vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0); 807 // R_ViewChanged (&vrect, sb_lines, vid.aspect); 816 // R_ViewChanged (&vrect, sb_lines, vid.aspect);
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r_misc.c | 526 R_ViewChanged (&vrect, sb_lines, vid.aspect); 552 vid.aspect * (h / w) * 563 R_ViewChanged (&vrect, sb_lines, vid.aspect);
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gl_rmain.c | 909 void MYgluPerspective( float fovy, float aspect, 917 xmin = ymin * aspect; 918 xmax = ymax * aspect; 925 void MYgluPerspective( GLdouble fovy, GLdouble aspect, 933 xmin = ymin * aspect; 934 xmax = ymax * aspect;
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render.h | 115 void R_ViewChanged (vrect_t *pvrect, int lineadj, float aspect);
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/frameworks/base/core/res/res/values/ |
donottranslate.xml | 25 <!-- @hide DO NOT TRANSLATE. Control aspect ratio of lock pattern -->
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/packages/apps/Camera/src/com/android/camera/ |
PreviewFrameLayout.java | 27 * A layout which handles the preview aspect ratio and the position of 93 // resize frame and preview for aspect ratio
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/frameworks/base/core/java/android/widget/ |
ImageView.java | 196 * to preserve the aspect ratio of its drawable. 198 * to presrve the original aspect ratio of the drawable 213 * 100 while preserving the original aspect ratio, do the following: 1) set adjustViewBounds to 235 * 100 while preserving the original aspect ratio, do the following: 1) set adjustViewBounds to 394 * Scale the image uniformly (maintain the image's aspect ratio) so 402 * Scale the image uniformly (maintain the image's aspect ratio) so 596 // Desired aspect ratio of the view's contents (not including padding) 616 // We are supposed to adjust view bounds to match the aspect 640 drawables aspect ratio, and we have the freedom to change at 653 // See what our actual aspect ratio i [all...] |
/external/icu4c/common/ |
ucnv_io.h | 10 * aspect of the conversion code
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/external/quake/quake/src/WinQuake/ |
vid.h | 43 float aspect; // width / height -- < 0 is taller than wide
member in struct:__anon5521
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vid_dos.h | 28 float aspect;
member in struct:vmode_s
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vid_null.cpp | 49 vid.aspect = 1.0;
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vid_svgalib.cpp | 112 if (vid.aspect > 1.5) 176 if (vid.aspect > 1.5) 315 Con_Printf("vid.aspect: %f\n",vid.aspect); 502 vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0); 794 // R_ViewChanged (&vrect, sb_lines, vid.aspect); 803 // R_ViewChanged (&vrect, sb_lines, vid.aspect);
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r_misc.cpp | 453 R_ViewChanged (&vrect, sb_lines, vid.aspect);
479 vid.aspect * (h / w) *
490 R_ViewChanged (&vrect, sb_lines, vid.aspect);
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vid_vga.cpp | 70 if (lvid->aspect > 1.5)
141 if (lvid->aspect > 1.5)
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render.h | 120 void R_ViewChanged (vrect_t *pvrect, int lineadj, float aspect);
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/development/pdk/docs/compatibility/ |
overview.jd | 48 aspect of compatibility</li> 59 aspect of Android compatibility.</p>
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
CameraPreview.java | 99 // Try to find an size match aspect ratio and size 109 // Cannot find the one match the aspect ratio, ignore the requirement
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/external/astl/include/ |
iomanip | 45 // Structures passed to the streams to set various aspect of it.
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/frameworks/base/opengl/include/EGL/ |
egl.h | 197 * aspect ratio are scaled when queried as integer values. 201 /* Unknown display resolution/aspect ratio */
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