/external/quake/quake/src/WinQuake/ |
snd_null.cpp | 25 cvar_t bgmvolume = {"bgmvolume", "1", true};
variable
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cd_win.cpp | 27 extern cvar_t bgmvolume;
403 if (bgmvolume.value != cdvolume)
407 Cvar_SetValue ("bgmvolume", 0.0);
408 cdvolume = bgmvolume.value;
413 Cvar_SetValue ("bgmvolume", 1.0);
414 cdvolume = bgmvolume.value;
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cd_linux.cpp | 336 if (bgmvolume.value != cdvolume) 340 Cvar_SetValue ("bgmvolume", 0.0); 341 cdvolume = bgmvolume.value; 346 Cvar_SetValue ("bgmvolume", 1.0); 347 cdvolume = bgmvolume.value;
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cd_audio.cpp | 27 extern cvar_t bgmvolume;
530 volume = (int)(bgmvolume.value * 255.0);
533 Cvar_SetValue ("bgmvolume", 0.0);
538 Cvar_SetValue ("bgmvolume", 1.0);
772 newVolume = (int)(bgmvolume.value * 255.0);
777 Cvar_SetValue ("bgmvolume", 0.0);
782 Cvar_SetValue ("bgmvolume", 1.0);
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sound.h | 165 extern cvar_t bgmvolume;
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snd_dma.cpp | 71 cvar_t bgmvolume = CVAR3("bgmvolume", "1", true); variable 188 Cvar_RegisterVariable(&bgmvolume);
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menu.cpp | 1096 bgmvolume.value += dir * 1.0; 1098 bgmvolume.value += dir * 0.1; 1100 if (bgmvolume.value < 0) 1101 bgmvolume.value = 0; 1102 if (bgmvolume.value > 1) 1103 bgmvolume.value = 1; 1104 Cvar_SetValue ("bgmvolume", bgmvolume.value); 1204 r = bgmvolume.value; [all...] |
WinQuake.ncb | [all...] |
/external/quake/quake/src/QW/client/ |
cd_win.c | 27 extern cvar_t bgmvolume;
403 if (bgmvolume.value != cdvolume)
407 Cvar_SetValue ("bgmvolume", 0.0);
408 cdvolume = bgmvolume.value;
413 Cvar_SetValue ("bgmvolume", 1.0);
414 cdvolume = bgmvolume.value;
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cd_linux.c | 336 if (bgmvolume.value != cdvolume) 340 Cvar_SetValue ("bgmvolume", 0.0); 341 cdvolume = bgmvolume.value; 346 Cvar_SetValue ("bgmvolume", 1.0); 347 cdvolume = bgmvolume.value;
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menu.c | 409 bgmvolume.value += dir * 1.0; 411 bgmvolume.value += dir * 0.1; 413 if (bgmvolume.value < 0) 414 bgmvolume.value = 0; 415 if (bgmvolume.value > 1) 416 bgmvolume.value = 1; 417 Cvar_SetValue ("bgmvolume", bgmvolume.value); 522 r = bgmvolume.value;
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cd_audio.c | 5 extern cvar_t bgmvolume; 762 newVolume = (int)(bgmvolume.value * 255.0); 765 Cvar_SetValue ("bgmvolume", 0.0); 770 Cvar_SetValue ("bgmvolume", 1.0);
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sound.h | 156 extern cvar_t bgmvolume;
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snd_dma.c | 74 cvar_t bgmvolume = CVAR3("bgmvolume", "1", true); variable 191 Cvar_RegisterVariable(&bgmvolume);
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/external/quake/quake/app/id1/ |
config.cfg | 87 //
// Generated by GLQuake. DO NOT MODIFY!
//
unbindconfig
bind "TAB" "+showscores"
bind "ENTER" "+jump"
bind "ESCAPE" "togglemenu"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "sizedown"
bind "." "+moveright"
bind "/" "impulse 10"
bind "0" "impulse 0"
bind "1" "impulse 1"
bind "2" "impulse 2"
bind "3" "impulse 3"
bind "4" "impulse 4"
bind "5" "impulse 5"
bind "6" "impulse 6"
bind "7" "impulse 7"
bind "8" "impulse 8"
bind "=" "sizeup"
bind "\" "+mlook"
bind "`" "toggleconsole"
// Original Quake binding
// bind "a" "+lookup"
// bind "c" "+movedown"
// bind "d" "+moveup"
// bind "t" "messagemode"
// bind "z" "+lookdown"
bind "w" "+forward"
bind "s" "+back"
bind "a" "+left"
bind "d" "+right"
bind "q" "+lookup"
bind "z" "+lookdown"
bind "v" "+movedown"
bind "f" "+moveup"
bind "t" "messagemode"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+attack"
bind "SHIFT" "+speed"
bind "F1" "help"
bind "F2" "menu_save"
bind "F3" "menu_load"
bind "F4" "menu_options"
bind "F5" "menu_multiplayer"
bind "F6" "echo Quicksaving...; wait; save quick"
bind "F9" "echo Quickloading...; wait; load quick"
bind "F10" "quit"
bind "F11" "zoom_in"
bind "F12" "screenshot"
bind "INS" "+klook"
bind "DEL" "+lookdown"
bind "PGDN" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+forward"
bind "MOUSE3" "+mlook"
bind "PAUSE" "pause"
m_filter "0.2"
m_filtercutoff "80"
confirmquit "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
sensitivity "3"
lookstrafe "0"
lookspring "0"
cl_backspeed "200"
cl_forwardspeed "200"
_cl_color "0"
_cl_name "player"
_snd_mixahead "0.1"
bgmvolume "1"
volume "0.7"
gl_singlepasssky "1"
gl_triplebuffer "1"
viewsize "100"
gl_anisotropiclevel "1"
g (…)
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/external/quake/quake/src/QW/ |
cmds.txt | 311 bgmvolume
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/external/quake/quake/src/WinQuake/data/ |
TECHINFO.TXT | [all...] |