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  /external/quake/quake/src/WinQuake/
snd_null.cpp 25 cvar_t bgmvolume = {"bgmvolume", "1", true}; variable
cd_win.cpp 27 extern cvar_t bgmvolume;
403 if (bgmvolume.value != cdvolume)
407 Cvar_SetValue ("bgmvolume", 0.0);
408 cdvolume = bgmvolume.value;
413 Cvar_SetValue ("bgmvolume", 1.0);
414 cdvolume = bgmvolume.value;
cd_linux.cpp 336 if (bgmvolume.value != cdvolume)
340 Cvar_SetValue ("bgmvolume", 0.0);
341 cdvolume = bgmvolume.value;
346 Cvar_SetValue ("bgmvolume", 1.0);
347 cdvolume = bgmvolume.value;
cd_audio.cpp 27 extern cvar_t bgmvolume;
530 volume = (int)(bgmvolume.value * 255.0);
533 Cvar_SetValue ("bgmvolume", 0.0);
538 Cvar_SetValue ("bgmvolume", 1.0);
772 newVolume = (int)(bgmvolume.value * 255.0);
777 Cvar_SetValue ("bgmvolume", 0.0);
782 Cvar_SetValue ("bgmvolume", 1.0);
sound.h 165 extern cvar_t bgmvolume;
snd_dma.cpp 71 cvar_t bgmvolume = CVAR3("bgmvolume", "1", true); variable
188 Cvar_RegisterVariable(&bgmvolume);
menu.cpp 1096 bgmvolume.value += dir * 1.0;
1098 bgmvolume.value += dir * 0.1;
1100 if (bgmvolume.value < 0)
1101 bgmvolume.value = 0;
1102 if (bgmvolume.value > 1)
1103 bgmvolume.value = 1;
1104 Cvar_SetValue ("bgmvolume", bgmvolume.value);
1204 r = bgmvolume.value;
    [all...]
WinQuake.ncb     [all...]
  /external/quake/quake/src/QW/client/
cd_win.c 27 extern cvar_t bgmvolume;
403 if (bgmvolume.value != cdvolume)
407 Cvar_SetValue ("bgmvolume", 0.0);
408 cdvolume = bgmvolume.value;
413 Cvar_SetValue ("bgmvolume", 1.0);
414 cdvolume = bgmvolume.value;
cd_linux.c 336 if (bgmvolume.value != cdvolume)
340 Cvar_SetValue ("bgmvolume", 0.0);
341 cdvolume = bgmvolume.value;
346 Cvar_SetValue ("bgmvolume", 1.0);
347 cdvolume = bgmvolume.value;
menu.c 409 bgmvolume.value += dir * 1.0;
411 bgmvolume.value += dir * 0.1;
413 if (bgmvolume.value < 0)
414 bgmvolume.value = 0;
415 if (bgmvolume.value > 1)
416 bgmvolume.value = 1;
417 Cvar_SetValue ("bgmvolume", bgmvolume.value);
522 r = bgmvolume.value;
cd_audio.c 5 extern cvar_t bgmvolume;
762 newVolume = (int)(bgmvolume.value * 255.0);
765 Cvar_SetValue ("bgmvolume", 0.0);
770 Cvar_SetValue ("bgmvolume", 1.0);
sound.h 156 extern cvar_t bgmvolume;
snd_dma.c 74 cvar_t bgmvolume = CVAR3("bgmvolume", "1", true); variable
191 Cvar_RegisterVariable(&bgmvolume);
  /external/quake/quake/app/id1/
config.cfg 87 // // Generated by GLQuake. DO NOT MODIFY! // unbindconfig bind "TAB" "+showscores" bind "ENTER" "+jump" bind "ESCAPE" "togglemenu" bind "SPACE" "+jump" bind "+" "sizeup" bind "," "+moveleft" bind "-" "sizedown" bind "." "+moveright" bind "/" "impulse 10" bind "0" "impulse 0" bind "1" "impulse 1" bind "2" "impulse 2" bind "3" "impulse 3" bind "4" "impulse 4" bind "5" "impulse 5" bind "6" "impulse 6" bind "7" "impulse 7" bind "8" "impulse 8" bind "=" "sizeup" bind "\" "+mlook" bind "`" "toggleconsole" // Original Quake binding // bind "a" "+lookup" // bind "c" "+movedown" // bind "d" "+moveup" // bind "t" "messagemode" // bind "z" "+lookdown" bind "w" "+forward" bind "s" "+back" bind "a" "+left" bind "d" "+right" bind "q" "+lookup" bind "z" "+lookdown" bind "v" "+movedown" bind "f" "+moveup" bind "t" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+attack" bind "SHIFT" "+speed" bind "F1" "help" bind "F2" "menu_save" bind "F3" "menu_load" bind "F4" "menu_options" bind "F5" "menu_multiplayer" bind "F6" "echo Quicksaving...; wait; save quick" bind "F9" "echo Quickloading...; wait; load quick" bind "F10" "quit" bind "F11" "zoom_in" bind "F12" "screenshot" bind "INS" "+klook" bind "DEL" "+lookdown" bind "PGDN" "+lookup" bind "END" "centerview" bind "MOUSE1" "+attack" bind "MOUSE2" "+forward" bind "MOUSE3" "+mlook" bind "PAUSE" "pause" m_filter "0.2" m_filtercutoff "80" confirmquit "1" m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022" sensitivity "3" lookstrafe "0" lookspring "0" cl_backspeed "200" cl_forwardspeed "200" _cl_color "0" _cl_name "player" _snd_mixahead "0.1" bgmvolume "1" volume "0.7" gl_singlepasssky "1" gl_triplebuffer "1" viewsize "100" gl_anisotropiclevel "1" g (…)
  /external/quake/quake/src/QW/
cmds.txt 311 bgmvolume
  /external/quake/quake/src/WinQuake/data/
TECHINFO.TXT     [all...]

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