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  /external/quake/quake/src/QW/server/
model.c 639 int bmins[2], bmaxs[2]; local
669 bmins[i] = floor(mins[i]/16);
672 s->texturemins[i] = bmins[i] * 16;
673 s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
  /external/quake/quake/src/QW/client/
gl_model.c 711 int bmins[2], bmaxs[2]; local
741 bmins[i] = floor(mins[i]/16);
744 s->texturemins[i] = bmins[i] * 16;
745 s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
    [all...]
model.c 702 int bmins[2], bmaxs[2]; local
732 bmins[i] = floor(mins[i]/16);
735 s->texturemins[i] = bmins[i] * 16;
736 s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
    [all...]
  /external/quake/quake/src/WinQuake/
gl_model.cpp 711 int bmins[2], bmaxs[2]; local
741 bmins[i] = (int) floorf(mins[i]/16);
744 s->texturemins[i] = bmins[i] * 16;
745 s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
    [all...]
model.cpp 720 int bmins[2], bmaxs[2]; local
750 bmins[i] = floor(mins[i]/16);
753 s->texturemins[i] = bmins[i] * 16;
754 s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
    [all...]

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