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  /external/kernel-headers/original/linux/
vt_buffer.h 9 * but when handling hardware text mode consoles, we store
vt.h 12 consoles 16 and higher (since it returns a short) */
capability.h 263 /* Override max number of consoles on console allocation */
  /external/qemu/
console.c 116 It is used for both text and graphical consoles. */
158 static TextConsole *consoles[MAX_CONSOLES]; variable
178 active_console = consoles[0];
181 if (consoles[0]->hw_screen_dump)
182 consoles[0]->hw_screen_dump(consoles[0]->hw, filename);
1065 s = consoles[index];
1109 if (consoles[i] == s) {
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sysemu.h 227 /* virtio consoles */
console.h 82 /* consoles */
Changelog 234 the virtual consoles.
vl-android.c     [all...]
vl.c     [all...]
  /external/grub/stage2/
freebsd.h 38 #define RB_MULTIPLE 0x20000000 /* Use multiple consoles */
  /system/core/toolbox/
setconsole.c 86 " -c Close unused virtual consoles\n"
  /external/qemu/distrib/sdl-1.2.12/src/video/svga/
SDL_svgavideo.c 80 #if 0 /* This is no longer needed, SVGAlib can switch consoles for us */
  /sdk/eclipse/plugins/com.android.ide.eclipse.ddms/src/com/android/ide/eclipse/ddms/
DdmsPlugin.java 149 // set the consoles.
  /frameworks/base/docs/html/sdk/
OLD_RELEASENOTES.jd 419 <li>917399: On Windows, running multiple emulator consoles can result in unexpected behavior when simulating incoming telephone calls.
511 <p>On Windows, running multiple emulator consoles can result in unexpected behavior when simulating incoming telephone calls.</p>
  /external/quake/quake/src/QW/client/
gl_vidlinux.c 151 // switch consoles and wait until reactivated
gl_vidlinux_svga.c 184 // switch consoles and wait until reactivated
vid_svgalib.c 405 // switch consoles and wait until reactivated
  /external/quake/quake/src/WinQuake/
gl_vidlinux.cpp 155 // switch consoles and wait until reactivated
vid_svgalib.cpp 404 // switch consoles and wait until reactivated
  /system/core/adb/
sysdeps_win32.c     [all...]
  /external/bluetooth/glib/
ChangeLog.pre-2-2 50 (consoles) unfortunately not.
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  /external/quake/quake/src/QW/server/
sv_user.c 1137 // issued by hand at client consoles
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  /external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/textana/en-GB/
en-GB_lexpos.utf     [all...]
  /external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/textana/en-US/
en-US_lexpos.utf     [all...]

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