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Searched
full:currenth
(Results
1 - 2
of
2
) sorted by null
/external/webkit/WebCore/platform/graphics/wx/
ImageWx.cpp
198
float
currentH
= 0;
218
while (
currentH
< dstRect.height() &&
currentH
< clientSize.y - origin.y) {
221
gc->DrawBitmap(*bitmap, adjustedX + currentW, adjustedY +
currentH
, (wxDouble)srcRect.width(), (wxDouble)srcRect.height());
223
gc->DrawGraphicsBitmap(*bitmap, adjustedX + currentW, adjustedY +
currentH
, (wxDouble)srcRect.width(), (wxDouble)srcRect.height());
226
context->Blit((wxCoord)dstRect.x() + currentW, (wxCoord)dstRect.y() +
currentH
,
230
currentH
+= srcRect.height();
233
currentH
= 0;
/external/webkit/WebCore/platform/graphics/haiku/
ImageHaiku.cpp
155
float
currentH
= phase.y();
156
while (
currentH
< dstRect.y() + dstRect.height()) {
157
BRect bDstRect(currentW,
currentH
, currentW + width - 1,
currentH
+ height - 1);
159
currentH
+= height;
Completed in 27 milliseconds