/sdk/traceview/src/com/android/traceview/ |
ColorController.java | 40 new RGB(40, 0, 200), // dark blue 42 new RGB(150, 0, 0), // dark red 43 new RGB(30, 150, 150), // dark cyan 45 new RGB(0, 120, 0), // dark green 47 new RGB(140, 80, 140), // dark magenta 49 new RGB(70, 70, 70), // dark grey
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/external/guava/javadoc/ |
stylesheet.css | 12 .TableHeadingColor { background: #CCCCFF; color:#000000 } /* Dark mauve */ 23 .NavBarCell1Rev { background-color:#00008B; color:#FFFFFF} /* Dark Blue */
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/external/jsr305/javadoc/ |
stylesheet.css | 12 .TableHeadingColor { background: #CCCCFF } /* Dark mauve */ 23 .NavBarCell1Rev { background-color:#00008B;} /* Dark Blue */
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/frameworks/base/docs/html/resources/articles/ |
listview-backgrounds.jd | 11 through the default window's background, a very dark gray 12 (<code>#FF191919</code> with the current <code>dark</code> theme.) Additionally, 32 <img style="margin-right: 12px;" src="images/list_fade_2.png" alt="Dark fade"> 33 <img src="images/list_fade_3.png" alt="Dark list"></div> 47 in Android's dark theme. When this hint is set, <code>ListView</code> (actually, 52 with the dark gradient at the bottom of the list. However, this still does not 69 get a dark background behind each item during a scroll.</p>
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/frameworks/base/core/res/res/color/ |
secondary_text_light.xml | 20 <!-- Since there is only one selector (for both light and dark), the light's selected state shouldn't be inversed like the dark's. -->
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/external/bzip2/ |
bzip.css | 2 #74240f dark brown h1, h2, h3, h4 7 #626262 dark gray pre border
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/sdk/eclipse/sites/external/web/ |
site.css | 9 .dark-row {background:#EEEEFF}
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site.xsl | 33 <xsl:attribute name="class">dark-row</xsl:attribute> 105 <xsl:attribute name="class">dark-row</xsl:attribute> 160 <xsl:attribute name="class">dark-row</xsl:attribute>
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/sdk/eclipse/sites/internal/web/ |
site.css | 9 .dark-row {background:#EEEEFF}
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site.xsl | 33 <xsl:attribute name="class">dark-row</xsl:attribute> 105 <xsl:attribute name="class">dark-row</xsl:attribute> 160 <xsl:attribute name="class">dark-row</xsl:attribute>
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/frameworks/base/core/res/res/values/ |
colors.xml | 28 be able to display a dark UI: this darkens its background to make 29 a dark (default theme) UI more visible. -->
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themes.xml | 21 <p>You can count on this being a dark 26 of it a dark color. 203 <!-- Variant of the default (dark) theme with no title bar --> 208 <!-- Variant of the default (dark) theme that has no title bar and 215 <!-- Theme for a light background with dark text on top. Set your activity 273 media players. If you want the normal (dark background) theme 313 top of a dark background. --> 429 <!-- Default dark theme for panel windows. This removes all extraneous
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/packages/inputmethods/LatinIME/java/res/layout/ |
voice_punctuation_hint.xml | 28 <!-- TODO: Use dark mic icon. -->
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/development/apps/FontLab/src/com/android/fontlab/ |
BackgroundPicker.java | 49 addItem(myData, "Solid Dark Gray", 0, 0xFF404040, 0xFFFFFFFF);
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/external/strace/ |
CREDITS | 39 Richard Braakman <dark@xs4all.nl>
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/external/webkit/WebCore/rendering/ |
RenderThemeSafari.cpp | 707 static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.4f }; local 712 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 717 static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.0f }; local 722 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 727 static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.15f }; local 732 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 737 static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.678f }; local 742 outData[i] = (1.0f - a) * dark[i] + a * light[i]; [all...] |
RenderThemeChromiumMac.mm | 860 static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.4f }; 865 outData[i] = (1.0f - a) * dark[i] + a * light[i]; [all...] |
RenderThemeMac.mm | 789 static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.4f }; 794 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 799 static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.0f }; 804 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 809 static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.15f }; 814 outData[i] = (1.0f - a) * dark[i] + a * light[i]; 819 static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.678f }; 824 outData[i] = (1.0f - a) * dark[i] + a * light[i]; [all...] |
/external/quake/quake/src/WinQuake/data/ |
ORDER.TXT | 74 Hexen:Deathkings of the Dark Citadel (CD ROM only) $25 ____
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/external/quake/quake/src/WinQuake/ |
quake-hipnotic.spec.sh | 85 Base. Creep through the catacombs and dark cathedrals that lie in wait for
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/external/skia/include/core/ |
SkColor.h | 67 #define SK_ColorDKGRAY 0xFF444444 //!< dark gray SkColor value
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/external/webkit/WebCore/platform/graphics/ |
Color.h | 105 Color dark() const;
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/frameworks/base/core/java/android/os/ |
SystemClock.java | 43 * sleep (CPU off, display dark, device waiting for external input),
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
_index.html | 242 <dt><a href="Controls2.html">2. Theme Dark</a></dt> 243 <dd>Demonstrates a variety of common form type widgets, such as check boxes and radio buttons using the dark theme. </dd>
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/external/opencore/codecs_v2/video/m4v_h263/dec/src/ |
conceal.cpp | 92 /* to get rid of dark region caused by INTRA blocks */
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