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Searched
full:delays
(Results
1 - 25
of
64
) sorted by null
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/dalvik/tests/053-wait-some/src/
Main.java
7
/*
delays
, in milliseconds */
8
private final static long[]
DELAYS
= {
31
for(long delay :
DELAYS
) {
/external/kernel-headers/original/asm-arm/
delay.h
26
* Use only for very small
delays
( < 1 msec). Should probably use a
28
* short
delays
. This is a "reasonable" implementation, though (and the
/external/kernel-headers/original/linux/
taskstats.h
47
* few fields are not
delays
62
/* Following four fields atomically updated using task->
delays
->lock */
65
* does not account for
delays
in I/O submission
delay.h
17
* mdelay() provides a wrapper to prevent this. For
delays
greater
/external/iproute2/tc/
README.last
23
Besides that, it will misbehave, when
delays
exceed 2 seconds
/dalvik/libcore/concurrent/src/main/java/java/util/concurrent/
ScheduledExecutorService.java
15
* <p> The <tt>schedule</tt> methods create tasks with various
delays
23
* a requested delay of zero. Zero and negative
delays
(but not
27
* <p>All <tt>schedule</tt> methods accept <em>relative</em>
delays
and
/frameworks/base/core/java/android/view/animation/
LayoutAnimationController.java
56
* Distributes the animation
delays
in the order in which view were added
62
* Distributes the animation
delays
in the reverse order in which view were
68
* Randomly distributes the animation
delays
.
85
* The interpolator used to interpolate the
delays
.
217
* Sets the interpolator used to interpolate the
delays
between the
233
* Sets the interpolator used to interpolate the
delays
between the
248
* Returns the interpolator used to interpolate the
delays
between the
GridLayoutAnimationController.java
144
* Creates a new layout animation controller with the specified
delays
/external/guava/src/com/google/common/base/
Charsets.java
68
* unexpected
delays
when this class is loaded. See the Charset Javadocs for
/external/dropbear/libtomcrypt/notes/
tech0002.txt
44
the code to determine the
delays
required.
/external/webkit/JavaScriptCore/wtf/
MainThread.cpp
74
// 0.1 sec
delays
in UI is approximate threshold when they become noticeable. Have a limit that's half of that.
/dalvik/libcore/concurrent/src/main/java/java/util/concurrent/locks/
ReadWriteLock.java
63
* lengthy
delays
for a write if the readers are frequent and long-lived as
/external/quake/quake/src/WinQuake/data/
ORDER.TXT
50
due to customs and other
delays
inherent to international shipping
/frameworks/base/core/java/android/os/
SystemClock.java
73
* ignores {@link InterruptedException}. Use this function for
delays
if
/dalvik/libcore/concurrent/src/test/java/tests/api/java/util/concurrent/
JSR166TestCase.java
40
* <li>All
delays
and timeouts must use one of the constants <tt>
179
* Sets
delays
as multiples of SHORT_DELAY.
DelayQueueTest.java
28
* Most tests use Pseudodelays, where
delays
are all elapsed
29
* (so, no blocking solely for
delays
) but are still ordered
72
* Delayed implementation that actually
delays
/dalvik/libcore/luni/src/main/java/java/util/
Timer.java
28
* the
delays
from other tasks run methods. If a specific task takes an
48
* system
delays
prevent the {@code Timer} from firing for an extended time.
/external/blktrace/doc/
btreplay.8
168
ignored. IOs will be replayed without inter-bunch
delays
.
/external/iproute2/man/man8/
tc-prio.8
23
and never
delays
packets - it is a work-conserving qdisc, though the qdiscs
/external/ppp/pppd/
spinlock.c
254
/* Linux will busy loop for
delays
< 2ms on real time tasks */
/external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzVideo.h
47
- Warping cursor
delays
mouse events for a fraction of a second,
/external/webkit/WebCore/platform/graphics/
BitmapImage.cpp
354
// the catch-up code again, we can get long
delays
without painting
/external/webkit/WebKitTools/DumpRenderTree/gtk/
EventSender.cpp
203
// replaySavedEvents should have the required logic to make leapForward
delays
work
/external/webkit/WebKitTools/DumpRenderTree/win/
EventSender.cpp
209
// replaySavedEvents has the required logic to make leapForward
delays
work
/frameworks/base/libs/surfaceflinger/DisplayHardware/
DisplayHardwareBase.cpp
312
// we absolutely need the
delays
below because without them
Completed in 1494 milliseconds
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