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Searched
full:element_array_buffer
(Results
1 - 7
of
7
) sorted by null
/external/webkit/WebCore/html/canvas/
WebGLBuffer.cpp
70
if (target == GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
) {
88
if (target == GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
) {
111
if (target == GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
) {
WebGLRenderingContext.cpp
207
else if (target == GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
)
305
if (target == GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
&& m_boundElementArrayBuffer) {
327
if (target == GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
&& m_boundElementArrayBuffer) {
349
if (target == GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
&& m_boundElementArrayBuffer) {
606
unsigned long n = m_boundElementArrayBuffer->byteLength(GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
) / 2;
610
unsigned long n = m_boundElementArrayBuffer->byteLength(GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
);
630
unsigned numElements = m_boundElementArrayBuffer->byteLength(GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
);
637
unsigned numElements = m_boundElementArrayBuffer->byteLength(GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
) / sizeof(unsigned short);
862
if (target != GraphicsContext3D::ARRAY_BUFFER && target != GraphicsContext3D::
ELEMENT_ARRAY_BUFFER
) {
[
all
...]
WebGLRenderingContext.h
319
// List of bound VBO's. Used to maintain info about sizes for ARRAY_BUFFER and stored values for
ELEMENT_ARRAY_BUFFER
WebGLRenderingContext.idl
106
const unsigned int
ELEMENT_ARRAY_BUFFER
= 0x8893;
[
all
...]
/frameworks/base/opengl/libagl/
array.cpp
[
all
...]
/external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h
120
ELEMENT_ARRAY_BUFFER
= 0x8893,
/frameworks/base/include/private/opengles/
gl_context.h
210
buffer_t const*
element_array_buffer
;
member in struct:android::gl::array_machine_t
Completed in 108 milliseconds