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    Searched full:element_array_buffer (Results 1 - 7 of 7) sorted by null

  /external/webkit/WebCore/html/canvas/
WebGLBuffer.cpp 70 if (target == GraphicsContext3D::ELEMENT_ARRAY_BUFFER) {
88 if (target == GraphicsContext3D::ELEMENT_ARRAY_BUFFER) {
111 if (target == GraphicsContext3D::ELEMENT_ARRAY_BUFFER) {
WebGLRenderingContext.cpp 207 else if (target == GraphicsContext3D::ELEMENT_ARRAY_BUFFER)
305 if (target == GraphicsContext3D::ELEMENT_ARRAY_BUFFER && m_boundElementArrayBuffer) {
327 if (target == GraphicsContext3D::ELEMENT_ARRAY_BUFFER && m_boundElementArrayBuffer) {
349 if (target == GraphicsContext3D::ELEMENT_ARRAY_BUFFER && m_boundElementArrayBuffer) {
606 unsigned long n = m_boundElementArrayBuffer->byteLength(GraphicsContext3D::ELEMENT_ARRAY_BUFFER) / 2;
610 unsigned long n = m_boundElementArrayBuffer->byteLength(GraphicsContext3D::ELEMENT_ARRAY_BUFFER);
630 unsigned numElements = m_boundElementArrayBuffer->byteLength(GraphicsContext3D::ELEMENT_ARRAY_BUFFER);
637 unsigned numElements = m_boundElementArrayBuffer->byteLength(GraphicsContext3D::ELEMENT_ARRAY_BUFFER) / sizeof(unsigned short);
862 if (target != GraphicsContext3D::ARRAY_BUFFER && target != GraphicsContext3D::ELEMENT_ARRAY_BUFFER) {
    [all...]
WebGLRenderingContext.h 319 // List of bound VBO's. Used to maintain info about sizes for ARRAY_BUFFER and stored values for ELEMENT_ARRAY_BUFFER
WebGLRenderingContext.idl 106 const unsigned int ELEMENT_ARRAY_BUFFER = 0x8893;
    [all...]
  /frameworks/base/opengl/libagl/
array.cpp     [all...]
  /external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h 120 ELEMENT_ARRAY_BUFFER = 0x8893,
  /frameworks/base/include/private/opengles/
gl_context.h 210 buffer_t const* element_array_buffer; member in struct:android::gl::array_machine_t

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