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Searched
full:filledcolor
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_model.c
1390
int
filledcolor
= -1;
local
1393
if (
filledcolor
== -1)
1395
filledcolor
= 0;
1400
filledcolor
= i;
1406
if ((fillcolor ==
filledcolor
) || (fillcolor == 255))
1408
//printf( "not filling skin from %d to %d\n", fillcolor,
filledcolor
);
1418
int fdc =
filledcolor
;
[
all
...]
/external/quake/quake/src/WinQuake/
gl_model.cpp
1365
int
filledcolor
= -1;
local
1368
if (
filledcolor
== -1)
1370
filledcolor
= 0;
1375
filledcolor
= i;
1381
if ((fillcolor ==
filledcolor
) || (fillcolor == 255))
1383
//printf( "not filling skin from %d to %d\n", fillcolor,
filledcolor
);
1393
int fdc =
filledcolor
;
[
all
...]
Completed in 166 milliseconds