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Searched
full:flashon
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/WinQuake/
sbar.cpp
551
int
flashon
;
local
571
flashon
= (int)((cl.time - time)*10);
572
if (
flashon
>= 10)
575
flashon
= 1;
577
flashon
= 0;
580
flashon
= (
flashon
%5) + 2;
582
Sbar_DrawPic (i*24, -16, sb_weapons[
flashon
][i]);
584
if (
flashon
> 1)
599
flashon
= (int)((cl.time - time)*10)
[
all
...]
/external/quake/quake/src/QW/client/
sbar.c
505
int
flashon
;
local
520
flashon
= (int)((cl.time - time)*10);
521
if (
flashon
< 0)
522
flashon
= 0;
523
if (
flashon
>= 10)
526
flashon
= 1;
528
flashon
= 0;
531
flashon
= (
flashon
%5) + 2;
535
Sbar_DrawSubPic ((hudswap) ? 0 : (vid.width-24),-68-(7-i)*16 , sb_weapons[
flashon
][i],0,0,24,16)
[
all
...]
Completed in 148 milliseconds