/external/webkit/WebCore/manual-tests/ |
flipped-text-rendering.html | 4 <title>Flipped text in link drag image</title> 7 <p>Try dragging each of the following links. In each case, the link text should appear correctly (not flipped) in the
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/development/simulator/app/assets/danger-hiptop-m1/ |
layout.xml | 23 <!-- hiptop when flipped open -->
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/external/webkit/WebCore/platform/mac/ |
LocalCurrentGraphicsContext.mm | 39 NSGraphicsContext* newContext = [NSGraphicsContext graphicsContextWithGraphicsPort:graphicsContext->platformContext() flipped:YES];
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PlatformMouseEventMac.mm | 90 // Note: This will have its origin at the bottom left of the window unless windowView is flipped. 91 // In those cases, the Y coordinate gets flipped by Widget::convertFromContainingWindow.
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WidgetMac.mm | 223 // Set up the translation and (flipped) orientation of the graphics context. In normal drawing, AppKit does it as it descends down 233 NSGraphicsContext *nsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:cgContext flipped:YES]; 291 // These are here to deal with flipped coords on Mac.
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/frameworks/base/core/java/android/util/ |
DayOfMonthCursor.java | 97 * @return Whether the month was flipped to the previous month 117 * @return Whether the month was flipped to the next month 137 * @return Whether the month was flipped to the previous month 162 * @return Whether the month was flipped to the next month
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/packages/apps/Calendar/src/com/android/calendar/ |
DayOfMonthCursor.java | 99 * @return Whether the month was flipped to the previous month 119 * @return Whether the month was flipped to the next month 139 * @return Whether the month was flipped to the previous month 164 * @return Whether the month was flipped to the next month
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/dalvik/libcore/luni/src/test/java/tests/api/java/util/ |
BitSetTest.java | 232 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)); 241 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)); 247 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)); 261 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)); 271 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)); 281 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)); 293 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)); 301 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)); 306 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)); 317 assertTrue("Shouldn't have flipped bit " + i, !bs.get(i)) [all...] |
/frameworks/base/opengl/libs/ETC1/ |
etc1.cpp | 168 etc1_uint32 low, bool second, bool flipped) { 172 if (flipped) { 180 if (flipped) { 228 bool flipped = (high & 1) != 0; local 229 decode_subblock(pOut, r1, g1, b1, tableA, low, false, flipped); 230 decode_subblock(pOut, r2, g2, b2, tableB, low, true, flipped); 248 etc1_byte* pColors, bool flipped, bool second) { 253 if (flipped) { 336 etc_compressed* pCompressed, bool flipped, bool second, 339 if (flipped) { [all...] |
/external/webkit/WebKit/mac/Misc/ |
WebKitNSStringExtras.mm | 82 // Safari doesn't flip the NSGraphicsContext before calling WebKit, yet WebCore requires a flipped graphics context. 83 BOOL flipped = [nsContext isFlipped]; 84 if (!flipped) 98 webCoreFont.drawText(&graphicsContext, run, FloatPoint(point.x, (flipped ? point.y : (-1 * point.y)))); 100 if (!flipped)
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/external/webkit/WebCore/platform/graphics/mac/ |
IconMac.mm | 34 // Need this because WebCore uses AppKit's flipped coordinate system exclusively.
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GraphicsContextMac.mm | 103 [[NSGraphicsContext graphicsContextWithGraphicsPort:platformContext() flipped:YES]
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WebLayer.mm | 59 NSGraphicsContext* layerContext = [NSGraphicsContext graphicsContextWithGraphicsPort:context flipped:YES];
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/external/kernel-headers/original/mtd/ |
mtd-abi.h | 29 #define MTD_BIT_WRITEABLE 0x800 /* Single bits can be flipped */
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/external/webkit/WebCore/loader/icon/ |
IconDatabaseNone.cpp | 40 // Theoretically once the switch is flipped this should never change
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/external/webkit/WebCore/platform/ |
Widget.h | 182 // It is important for cross-platform code to realize that Mac has flipped coordinates. Therefore any code 216 // which has behavior that may differ between platforms (e.g. Mac uses flipped window coordinates).
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/external/webkit/WebCore/platform/graphics/win/ |
WKCACFLayer.h | 223 void setGeometryFlipped(bool flipped) { CACFLayerSetGeometryFlipped(layer(), flipped); setNeedsCommit(); } local
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/external/webkit/WebCore/platform/graphics/transforms/ |
AffineTransform.cpp | 48 // one axis was flipped. 334 // If x-axis of one is flipped, and y-axis of the other, convert to an unflipped rotation.
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/external/qemu/distrib/sdl-1.2.12/src/video/dummy/ |
SDL_nullvideo.c | 207 /* We need to wait for vertical retrace on page flipped displays */
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/external/qemu/elff/ |
elf_defs.h | 131 /* Lets see if byte has flipped for little-endian. */
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/external/webkit/WebCore/platform/graphics/cg/ |
PDFDocumentImage.cpp | 162 // including accounting for the fact that a GraphicsContext is always flipped
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/external/webkit/WebCore/platform/win/ |
DragImageCairoWin.cpp | 82 // So, we must invert the CTM for the context so that drawing commands will be flipped
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/packages/apps/Camera/src/com/android/camera/ui/ |
Texture.java | 98 // Define a vertically flipped crop rectangle for
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/external/freetype/src/raster/ |
ftraster.c | [all...] |
/dalvik/dx/src/com/android/dx/rop/code/ |
RegOps.java | 376 * Given an IF_* RegOp, returns the right-to-left flipped version. For 380 * @return flipped IF Regop
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