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    Searched full:needs_t (Results 1 - 7 of 7) sorted by null

  /system/core/include/private/pixelflinger/
ggl_context.h 218 struct needs_t { struct in namespace:android
220 inline bool operator == (const needs_t& rhs) const {
226 inline bool operator != (const needs_t& rhs) const {
234 inline int compare_type(const needs_t& lhs, const needs_t& rhs) {
235 return memcmp(&lhs, &rhs, sizeof(needs_t));
239 needs_t value;
240 needs_t mask;
243 int needs_t::match(const needs_filter_t& filter) {
501 needs_t needs
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  /system/core/libpixelflinger/codeflinger/
GGLAssembler.h 182 int scanline(const needs_t& needs, context_t const* c);
183 int scanline_core(const needs_t& needs, context_t const* c);
337 needs_t needs;
399 const needs_t& needs);
423 void decodeLogicOpNeeds(const needs_t& needs);
425 void decodeTMUNeeds(const needs_t& needs, context_t const* c);
GGLAssembler.cpp 61 int GGLAssembler::scanline(const needs_t& needs, context_t const* c)
93 int GGLAssembler::scanline_core(const needs_t& needs, context_t const* c)
349 fragment_parts_t& parts, const needs_t& needs)
724 const needs_t& needs = mBuilderContext.needs;
787 const needs_t& needs = mBuilderContext.needs;
798 const needs_t& needs = mBuilderContext.needs;
814 const needs_t& needs = mBuilderContext.needs;
949 const needs_t& needs = mBuilderContext.needs
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texturing.cpp 43 const needs_t& needs = mBuilderContext.needs;
229 void GGLAssembler::decodeLogicOpNeeds(const needs_t& needs)
263 void GGLAssembler::decodeTMUNeeds(const needs_t& needs, context_t const* c)
327 const needs_t& needs = mBuilderContext.needs;
405 const needs_t& needs = mBuilderContext.needs;
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load_store.cpp 228 const needs_t& needs = mBuilderContext.needs;
  /system/core/libpixelflinger/
picker.cpp 40 needs_t new_needs(c->state.needs);
scanline.cpp 155 AssemblyKey<needs_t> mKey;
157 ScanlineAssembly(needs_t needs, size_t size)
159 const AssemblyKey<needs_t>& key() const { return mKey; }
248 const AssemblyKey<needs_t> key(c->state.needs);
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