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  /external/e2fsprogs/
.release-checklist 16 6) Adjust sizes in e2fsprogs-VER.lsm; rebuild source files; rebuild RPM files
  /external/qemu/
android-rebuild.sh 3 # this script is used to rebuild all QEMU binaries for the host
README 13 Please read the INSTALL file to see how you can rebuild the emulator, or
INSTALL 66 This will rebuild the emulator and place it in an adequate location.
107 sources required to rebuild the emulator (i.e. it includes the patched SDL
108 sources as well) plus a handy script to automate the rebuild.
118 To rebuild the corresponding emulator, un-tar-gz the package, and run
119 the 'rebuild.sh' script.
  /development/host/windows/usb/winusb/
BUILDME.TXT 4 and execute "build -cbeEIFZ" to clean and rebuild this project, or you can
  /dalvik/
Android.mk 53 # We need to rebuild the .dex files for the debug output to be generated.
55 # a rebuild of the .dex files. If $(DX) doesn't exist yet,
59 @echo "Forcing an app rebuild with GENERATE_DEX_DEBUG=true"
  /dalvik/vm/compiler/template/
rebuild.sh 18 # Rebuild for all known targets. Necessary until the stuff in "out" gets
  /external/webkit/WebCore/WebCore.vcproj/
WebCore.make 11 devenv "WebCore.submit.sln" /rebuild $(BUILDSTYLE)
  /external/webkit/WebKit/win/WebKit.vcproj/
WebKit.make 11 devenv "WebKit.submit.sln" /rebuild $(BUILDSTYLE)
  /ndk/docs/
NDK-BUILD.TXT 26 ndk-build --> rebuild required machine code.
31 ndk-build -B --> force a complete rebuild.
33 ndk-build -B V=1 --> force a complete rebuild and display build
40 --> rebuild, using a specific Application.mk pointed to by
DEVELOPMENT.TXT 29 build/tools/rebuild-all-prebuilt.sh:
38 rebuild-all-prebuilt.sh is really a wrapper script around many other scripts
50 This is useful is you want to modify rebuild-all-prebuilt.sh to support different
53 build/tools/rebuild-all-prebuilt.sh --toolchain-src=<package>
79 build/tools/rebuild-all-prebuilt.sh --package
  /external/webkit/JavaScriptCore/JavaScriptCore.vcproj/
JavaScriptCore.make 12 devenv "JavaScriptCoreSubmit.sln" /rebuild Release_PGOInstrument
21 devenv "JavaScriptCoreSubmit.sln" /rebuild $(BUILDSTYLE)
  /external/bluetooth/glib/tests/gobject/
Makefile.am 33 stamp-testmarshal.h: @REBUILD@ testmarshal.list $(glib_genmarshal)
38 testmarshal.c: @REBUILD@ testmarshal.list $(glib_genmarshal)
  /external/jsr305/ri/nbproject/
project.xml 38 <action name="rebuild">
64 <ide-action name="rebuild"/>
  /external/skia/src/core/
SkPixelRef.cpp 16 fGenerationID = 0; // signal to rebuild
28 fGenerationID = 0; // signal to rebuild
  /dalvik/vm/mterp/
rebuild.sh 18 # Rebuild for all known targets. Necessary until the stuff in "out" gets
  /development/host/windows/usb/adb_winapi_test/
BUILDME.TXT 18 and execute "build -cbeEIFZ" to clean and rebuild this project, or you can
  /development/host/windows/usb/api/
BUILDME.TXT 18 and execute "build -cbeEIFZ" to clean and rebuild this project, or you can
  /external/bluetooth/bluez/doc/
Makefile.am 8 SCAN_OPTIONS = --rebuild-sections
  /external/bluetooth/glib/docs/reference/
README 20 package installed. To rebuild the template files,
  /external/qemu/distrib/
build-emulator.sh 35 if ! (./android-rebuild.sh --sdl-config=$LOCAL/bin/sdl-config); then
make-distrib.sh 7 # - appropriate scripts to rebuild the emulator binary
  /external/bluetooth/glib/gobject/
Makefile.am 177 stamp-gmarshal.h: @REBUILD@ gmarshal.list glib-genmarshal$(EXEEXT)
187 gmarshal.c: @REBUILD@ stamp-gmarshal.h
192 gmarshal.strings: @REBUILD@ $(srcdir)/gmarshal.list
  /development/host/windows/usb/
readme.txt 29 integrity of the installation. Failure to rebuild and resign .cat files will
  /development/tools/findunused/
removeunusedresources 81 echo "Please rebuild the updated applications to make sure that everything still builds."

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