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full:rebuild
(Results
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/external/e2fsprogs/
.release-checklist
16
6) Adjust sizes in e2fsprogs-VER.lsm;
rebuild
source files;
rebuild
RPM files
/external/qemu/
android-rebuild.sh
3
# this script is used to
rebuild
all QEMU binaries for the host
README
13
Please read the INSTALL file to see how you can
rebuild
the emulator, or
INSTALL
66
This will
rebuild
the emulator and place it in an adequate location.
107
sources required to
rebuild
the emulator (i.e. it includes the patched SDL
108
sources as well) plus a handy script to automate the
rebuild
.
118
To
rebuild
the corresponding emulator, un-tar-gz the package, and run
119
the '
rebuild
.sh' script.
/development/host/windows/usb/winusb/
BUILDME.TXT
4
and execute "build -cbeEIFZ" to clean and
rebuild
this project, or you can
/dalvik/
Android.mk
53
# We need to
rebuild
the .dex files for the debug output to be generated.
55
# a
rebuild
of the .dex files. If $(DX) doesn't exist yet,
59
@echo "Forcing an app
rebuild
with GENERATE_DEX_DEBUG=true"
/dalvik/vm/compiler/template/
rebuild.sh
18
#
Rebuild
for all known targets. Necessary until the stuff in "out" gets
/external/webkit/WebCore/WebCore.vcproj/
WebCore.make
11
devenv "WebCore.submit.sln" /
rebuild
$(BUILDSTYLE)
/external/webkit/WebKit/win/WebKit.vcproj/
WebKit.make
11
devenv "WebKit.submit.sln" /
rebuild
$(BUILDSTYLE)
/ndk/docs/
NDK-BUILD.TXT
26
ndk-build -->
rebuild
required machine code.
31
ndk-build -B --> force a complete
rebuild
.
33
ndk-build -B V=1 --> force a complete
rebuild
and display build
40
-->
rebuild
, using a specific Application.mk pointed to by
DEVELOPMENT.TXT
29
build/tools/
rebuild
-all-prebuilt.sh:
38
rebuild
-all-prebuilt.sh is really a wrapper script around many other scripts
50
This is useful is you want to modify
rebuild
-all-prebuilt.sh to support different
53
build/tools/
rebuild
-all-prebuilt.sh --toolchain-src=<package>
79
build/tools/
rebuild
-all-prebuilt.sh --package
/external/webkit/JavaScriptCore/JavaScriptCore.vcproj/
JavaScriptCore.make
12
devenv "JavaScriptCoreSubmit.sln" /
rebuild
Release_PGOInstrument
21
devenv "JavaScriptCoreSubmit.sln" /
rebuild
$(BUILDSTYLE)
/external/bluetooth/glib/tests/gobject/
Makefile.am
33
stamp-testmarshal.h: @
REBUILD
@ testmarshal.list $(glib_genmarshal)
38
testmarshal.c: @
REBUILD
@ testmarshal.list $(glib_genmarshal)
/external/jsr305/ri/nbproject/
project.xml
38
<action name="
rebuild
">
64
<ide-action name="
rebuild
"/>
/external/skia/src/core/
SkPixelRef.cpp
16
fGenerationID = 0; // signal to
rebuild
28
fGenerationID = 0; // signal to
rebuild
/dalvik/vm/mterp/
rebuild.sh
18
#
Rebuild
for all known targets. Necessary until the stuff in "out" gets
/development/host/windows/usb/adb_winapi_test/
BUILDME.TXT
18
and execute "build -cbeEIFZ" to clean and
rebuild
this project, or you can
/development/host/windows/usb/api/
BUILDME.TXT
18
and execute "build -cbeEIFZ" to clean and
rebuild
this project, or you can
/external/bluetooth/bluez/doc/
Makefile.am
8
SCAN_OPTIONS = --
rebuild
-sections
/external/bluetooth/glib/docs/reference/
README
20
package installed. To
rebuild
the template files,
/external/qemu/distrib/
build-emulator.sh
35
if ! (./android-
rebuild
.sh --sdl-config=$LOCAL/bin/sdl-config); then
make-distrib.sh
7
# - appropriate scripts to
rebuild
the emulator binary
/external/bluetooth/glib/gobject/
Makefile.am
177
stamp-gmarshal.h: @
REBUILD
@ gmarshal.list glib-genmarshal$(EXEEXT)
187
gmarshal.c: @
REBUILD
@ stamp-gmarshal.h
192
gmarshal.strings: @
REBUILD
@ $(srcdir)/gmarshal.list
/development/host/windows/usb/
readme.txt
29
integrity of the installation. Failure to
rebuild
and resign .cat files will
/development/tools/findunused/
removeunusedresources
81
echo "Please
rebuild
the updated applications to make sure that everything still builds."
Completed in 2711 milliseconds
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