GraphicsContext3D.cpp | 280 static GLConnection* s_gl; member in class:WebCore::GraphicsContext3DInternal 289 GraphicsContext3DInternal::GLConnection* GraphicsContext3DInternal::s_gl = 0; member in class:WebCore::GraphicsContext3DInternal 506 if (!s_gl) { 507 s_gl = GLConnection::create(); 508 if (!s_gl) 522 GLXFBConfig* config = s_gl->chooseFBConfig(0, configAttrs, &nelements); 532 GLXContext context = s_gl->createNewContext(config[0], GLX_RGBA_TYPE, 0, True); 545 GLXPbuffer pbuffer = s_gl->createPbuffer(config[0], pbufferAttrs); 551 if (!s_gl->makeCurrent(pbuffer, context)) { 604 s_gl->makeCurrent(0, 0) [all...] |