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full:snake
(Results
1 - 23
of
23
) sorted by null
/development/samples/Snake/
_index.html
1
<p>This is an implementation of the classic Game "
Snake
", in which you control a
10
<img alt="" src="../images/
Snake
.png" />
Android.mk
9
LOCAL_PACKAGE_NAME :=
Snake
AndroidManifest.xml
23
package="com.example.android.
snake
">
24
<application android:label="
Snake
on a Phone">
25
<activity android:name="
Snake
"
/development/samples/Snake/tests/
Android.mk
12
LOCAL_INSTRUMENTATION_FOR :=
Snake
AndroidManifest.xml
18
package="com.example.android.
snake
.tests">
28
android:targetPackage="com.example.android.
snake
"
29
android:label="
Snake
sample tests">
/development/samples/Snake/tests/src/com/example/android/snake/
SnakeTest.java
17
package com.example.android.
snake
;
25
public class SnakeTest extends ActivityInstrumentationTestCase2<
Snake
> {
28
* Creates an {@link ActivityInstrumentationTestCase2} for the {@link
Snake
} activity.
31
super(
Snake
.class);
/development/samples/Snake/src/com/example/android/snake/
Snake.java
17
package com.example.android.
snake
;
25
*
Snake
: a simple game that everyone can enjoy.
27
* This is an implementation of the classic Game "
Snake
", in which you control a
33
public class
Snake
extends Activity {
37
private static String ICICLE_KEY = "
snake
-view";
50
mSnakeView = (SnakeView) findViewById(R.id.
snake
);
SnakeView.java
17
package com.example.android.
snake
;
34
* SnakeView: implementation of a simple game of
Snake
54
* Current direction the
snake
is headed.
72
* milliseconds between
snake
movements. This will decrease as apples are
78
* mLastMove: tracks the absolute time when the
snake
last moved, and is used
89
* mSnakeTrail: a list of Coordinates that make up the
snake
's body
90
* mAppleList: the secret location of the juicy apples the
snake
craves.
155
// For now we're just going to load up a short default eastbound
snake
250
* handles key events in the game. Update the direction our
snake
is traveling
251
* based on the DPAD. Ignore events that would cause the
snake
to immediatel
[
all
...]
TileView.java
17
package com.example.android.
snake
;
/development/samples/Snake/res/layout/
snake_layout.xml
21
<com.example.android.
snake
.SnakeView
22
android:id="@+id/
snake
"
/development/samples/Snake/res/values/
strings.xml
18
<string name="mode_ready">
Snake
\nPress Up To Play</string>
/frameworks/base/docs/html/guide/samples/
index.jd
78
<dt><a href="{@docRoot}resources/samples/
Snake
/index.html">
Snake
</a></dt>
79
<dd>An implementation of the classic game "
Snake
."</dd>
/frameworks/base/docs/html/resources/samples/
index.jd
76
<dt><a href="
Snake
/index.html">
Snake
</a></dt>
77
<dd>An implementation of the classic game "
Snake
."</dd>
/development/ide/eclipse/
.classpath
64
<classpathentry kind="src" path="development/samples/
Snake
/src"/>
65
<classpathentry kind="src" path="development/samples/
Snake
/tests/src"/>
/frameworks/base/docs/html/guide/topics/graphics/
index.jd
121
frame-rate speed (perhaps for a chess game, a
snake
game,
150
<p>For a sample application, see the
Snake
game, in the SDK samples folder:
151
<code><your-sdk-directory>/samples/
Snake
/</code>.</p>
/development/build/
sdk.atree
97
development/samples/
Snake
samples/${PLATFORM_NAME}/
Snake
/frameworks/base/docs/html/resources/
resources_toc.cs
241
<li><a href="<?cs var:toroot ?>resources/samples/
Snake
/index.html">
242
<span class="en">
Snake
</span>
/frameworks/base/
Android.mk
411
-samplecode $(sample_dir)/
Snake
\
412
resources/samples/
Snake
"
Snake
" \
/external/jdiff/src/jdiff/
DiffMyers.java
223
now insist that it end with a significant
snake
. */
253
now insist that it end with a significant
snake
. */
329
has a
snake
from b to f. */
/external/netcat/
stupidh
142
snake
/frameworks/base/docs/html/
sitemap.txt
57
http://developer.android.com/resources/samples/
Snake
/index.html
[
all
...]
/external/skia/emoji/
gmojiraw.txt
160
FE1D3 \uDBB8\uDDD3 \xF3\xBE\x87\x93
SNAKE
720 F3E3 EB22 7A65 EDE3 [??] 468 FBCD E52D 7A65
[
all
...]
/external/v8/test/mjsunit/third_party/
regexp-pcre.js
[
all
...]
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