/external/quake/quake/src/QW/progs/ |
spectate.qc | 0 // Spectator functions
16 called when a spectator connects to a server
21 bprint (PRINT_MEDIUM, "Spectator ");
32 called when a spectator disconnects from a server
37 bprint (PRINT_MEDIUM, "Spectator ");
46 Called by SpectatorThink if the spectator entered an impulse
52 // teleport the spectator to the next spawn point
53 // note that if the spectator is tracking, this doesn't do
77 // self.origin, etc contains spectator position, so you could
|
/external/quake/quake/src/QW/client/ |
cl_cam.c | 22 * Player camera tracking in Spectator mode 24 * This takes over player controls for spectator automatic camera. 25 * Player moves as a spectator, but the camera tracks and enemy player 95 if (!cl.spectator) 106 if (cl.spectator && autocam && locked && cl_chasecam.value && 299 if (s->name[0] && !s->spectator && s->frags > max) { 322 if (!cl.spectator) 331 if (locked && (!cl.players[spec_track].name[0] || cl.players[spec_track].spectator)) { 440 if (cls.state != ca_active || !cl.spectator || 474 if (!cl.spectator) // only in spectator mod [all...] |
cl_pred.c | 64 void CL_PredictUsercmd (player_state_t *from, player_state_t *to, usercmd_t *u, qboolean spectator) 75 CL_PredictUsercmd (from, &temp, &split, spectator); 76 CL_PredictUsercmd (&temp, to, &split, spectator); 88 pmove.spectator = spectator; 173 , &to->playerstate[cl.playernum], &to->cmd, cl.spectator);
|
pmove.h | 60 int spectator;
member in struct:__anon5049
|
client.h | 78 int spectator; member in struct:player_info_s 223 int spectator; member in struct:__anon4961 468 void CL_PredictUsercmd (player_state_t *from, player_state_t *to, usercmd_t *u, qboolean spectator);
|
sbar.c | 379 (!cl.players[i].spectator || includespec)) 383 if (cl.players[i].spectator) 421 if (s->spectator) 631 if (s->spectator) 788 if (!cl.spectator || autocam == CAM_TRACK) 797 if (cl.spectator) { 800 Sbar_DrawString (160-7*8,4, "SPECTATOR MODE"); 808 // Sbar_DrawString (160-14*8+4,4, "SPECTATOR MODE - TRACK CAMERA"); 821 if (cl.stats[STAT_HEALTH] <= 0 && !cl.spectator) 1080 if (s->spectator) [all...] |
protocol.h | 144 #define clc_tmove 6 // teleport request, spectator only
145 #define clc_upload 7 // teleport request, spectator only
|
cl_parse.c | 573 // parse player slot, high bit means spectator 577 cl.spectator = true; 941 if (Info_ValueForKey (player->userinfo, "*spectator")[0]) 942 player->spectator = true; 944 player->spectator = false;
|
cl_input.c | 415 // if we are spectator, try autocam 416 if (cl.spectator)
|
cl_main.c | 71 cvar_t spectator = CVAR4("spectator", "", false, true); variable 1120 Cvar_RegisterVariable (&spectator);
|
cl_demo.c | 436 if (cl.spectator)
|
pmove.c | 869 if (pmove.spectator)
|
view.c | 117 if (cl.spectator)
|
/external/quake/quake/src/QW/ |
qw2do.txt | 7 - spectator name changes don't broadcast
21 x- new spectator camera. cl_chasecam 1 now gives a 'through the eyes' camera. This is broken in demo playback.
81 x- spectator QC calls: SpectatorConnect, SpectatorThink, SpectatorDisconnect
82 x- change the lava effect when outside of map in spectator mode
|
qwchangelog.txt | 7 - fixed prediction bug in spectator/camera view, camera will no longer
134 - exiting the world in spectator mode is no longer lava red, but
149 - worked on the spectator camera, going to change it from a free float
206 - added auto-tracking camera for spectator mode. It's mostly a novelty, but
219 - add cl_hightrack cvar for spectator mode, causes it to always
221 - turned off bobbing in spectator mode
|
qwrlnote.txt | 27 - "cl_chasecam 1" while in spectator mode gives a through-the-eyes view
128 - Fixed prediction bug in spectator/camera view. Camera will no longer try
185 - exiting the world in spectator mode is no longer lava red, but
189 - Spectator camera changed from a free float to a locked camera that tracks
254 - Added auto-tracking camera for spectator mode. It's mostly a novelty, but
267 - Add cl_hightrack cvar for spectator mode, causes it to always
288 - Turned off bobbing in spectator mode.
|
cmds.txt | 194 spectator
|
/external/quake/quake/src/QW/server/ |
sv_main.c | 189 if (!drop->spectator) 204 if (drop->spectator) 205 Con_Printf ("Spectator %s removed\n",drop->name); 354 if ((cl->state == cs_connected || cl->state == cs_spawned ) && !cl->spectator) 514 qboolean spectator; local 531 // note an extra byte is needed to replace spectator key 553 s = Info_ValueForKey (userinfo, "spectator"); 560 Con_Printf ("%s:spectator password failed\n", NET_AdrToString (net_from)); 561 Netchan_OutOfBandPrint (net_from, "%c\nrequires a spectator password\n\n", A2C_PRINT); 564 Info_RemoveKey (userinfo, "spectator"); // remove passw [all...] |
sv_user.c | 91 if (host_client->spectator) 407 // search for an info_playerstart to spawn the spectator at 443 if (host_client->spectator) 741 if (host_client->spectator && (!sv_spectalk.value || team)) 793 if (host_client->spectator && !sv_spectalk.value) 794 if (!client->spectator) 799 // the spectator team 800 if (host_client->spectator) { 801 if (!client->spectator) 805 if (strcmp(t1, t2) || client->spectator) [all...] |
sv_ents.c | 342 if (cl->spectator) 369 if (cl->spectator)
|
sv_ccmds.c | 415 if (cl->spectator)
471 if (cl->spectator)
855 if (cl->state < cs_connected || cl->spectator)
|
sv_send.c | 527 // if we are a spectator and we are tracking a player, we get his stats 529 if (client->spectator && client->spec_track > 0) 540 if (!client->spectator)
|
server.h | 121 int spectator; // non-interactive member in struct:client_s
|
pr_edict.c | 1039 // Zoid, find the spectator functions
|
/development/samples/SearchableDictionary/res/raw/ |
definitions.txt | [all...] |