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  /external/quake/quake/src/QW/
qwchangelog.txt 17 functions. They are empty shells for now (a example of moving spectators
20 - fixed the crash bug with spectators
124 players and spectators can't use the 'user' command to see the
179 - spectators no longer can send or receive say_team msgs (possible
182 whether spectators can talk to players. If disabled, spectators can
184 - stopped reporting spectators as players when front-ends request info
187 - spectators can now send say_team msgs, but only to other spectators
qwrlnote.txt 134 - Spectators are now indicated with a (s) on server console "status" command
141 functions. They are empty shells for now (a example of moving spectators
146 - Fixed the crash bug with spectators
240 players and spectators can't use the 'user' command to see the
313 whether spectators can talk to players. If disabled, spectators can
335 - Spectators no longer can send or receive say_team msgs (possible
337 - Stopped reporting spectators as players when front-ends request info.
339 - Spectators can now send say_team msgs, but only to other spectators.
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  /external/quake/quake/src/QW/progs/
spectate.qc 5 // Note that Spectators only have one think since they movement code doesn't
7 // the regular ImpulseCommand handler in weapons.qc since Spectators don't
  /external/quake/quake/src/QW/server/
sv_main.c 513 int clients, spectators; local
623 // count up the clients and spectators
625 spectators = 0;
631 spectators++;
643 if ( (spectator && spectators >= (int)maxspectators.value)
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sv_ents.c 370 { // only sent origin and velocity to spectators
sv_user.c 927 SV_ClientPrintf (host_client, PRINT_HIGH, "Spectators can not pause.\n");
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