HomeSort by relevance Sort by last modified time
    Searched full:textures_base (Results 1 - 3 of 3) sorted by null

  /frameworks/base/core/jni/
android_opengl_GLES10.cpp 429 GLuint *textures_base = (GLuint *) 0; local
446 textures_base = (GLuint *)
448 textures = textures_base + offset;
456 if (textures_base) {
457 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
895 GLuint *textures_base = (GLuint *) 0; local
915 textures_base = (GLuint *)
917 textures = textures_base + offset;
925 if (textures_base) {
926 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
    [all...]
android_opengl_GLES20.cpp 702 GLuint *textures_base = (GLuint *) 0; local
719 textures_base = (GLuint *)
721 textures = textures_base + offset;
729 if (textures_base) {
730 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1109 GLuint *textures_base = (GLuint *) 0; local
1129 textures_base = (GLuint *)
1131 textures = textures_base + offset;
1139 if (textures_base) {
1140 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
    [all...]
com_google_android_gles_jni_GLImpl.cpp 555 GLuint *textures_base = (GLuint *) 0; local
572 textures_base = (GLuint *)
574 textures = textures_base + offset;
582 if (textures_base) {
583 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
1021 GLuint *textures_base = (GLuint *) 0; local
1041 textures_base = (GLuint *)
1043 textures = textures_base + offset;
1051 if (textures_base) {
1052 _env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
    [all...]

Completed in 80 milliseconds