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  /frameworks/base/awt/java/awt/image/
WritableRenderedImage.java 29 * mechanism for obtaining tile's writing status.
36 * Gets and checks out the writable tile for writing.
39 * the X index of the tile.
41 * the Y index of the tile.
80 * Checks if the specified tile is writable or not.
83 * the X index of tile.
85 * the Y index of tile.
86 * @return true, if the specified tile is writable, false otherwise.
91 * Release the specified writable tile. This method removes the writer from
92 * the tile
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RenderedImage.java 29 * contains image data. The image data is represented as a single tile or an
57 * Gets the image data of the image's region as one tile.
61 * @return the image data of the image's region as one tile.
90 * Gets the tile corresponded to the specified indices in the tile array.
93 * the X index of the tile.
95 * the Y index of the tile.
96 * @return the tile corresponded to the specified indices in the tile array.
101 * Gets the image data of this image as one tile
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TileObserver.java 25 * An asynchronous update interface for receiving notifications about tile
34 * This method is called when information about a tile update is available.
39 * the X index of the tile.
41 * the Y index of the tile.
43 * parameter which indicates whether the tile will be grabbed for
  /frameworks/base/graphics/java/android/graphics/
RadialGradient.java 29 @param tile The Shader tiling mode
32 int colors[], float positions[], TileMode tile) {
42 native_instance = nativeCreate1(x, y, radius, colors, positions, tile.nativeInt);
51 @param tile The Shader tiling mode
54 int color0, int color1, TileMode tile) {
58 native_instance = nativeCreate2(x, y, radius, color0, color1, tile.nativeInt);
LinearGradient.java 30 @param tile The Shader tiling mode
33 int colors[], float positions[], TileMode tile) {
40 native_instance = nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt);
50 @param tile The Shader tiling mode
53 int color0, int color1, TileMode tile) {
54 native_instance = nativeCreate2(x0, y0, x1, y1, color0, color1, tile.nativeInt);
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
LinearGradient.java 34 * @param tile The Shader tiling mode
37 TileMode tile) {
39 mJavaPaint = new LinearGradientPaint(x0, y0, x1, y1, mColors, mPositions, tile);
51 * @param tile The Shader tiling mode
54 TileMode tile) {
55 this(x0, y0, x1, y1, new int[] { color0, color1}, null /*positions*/, tile);
67 * {@link java.awt.GradientPaint} only supports 2 points and does not support Android's tile
79 float positions[], TileMode tile) {
80 super(colors, positions, tile);
RadialGradient.java 35 * @param tile The Shader tiling mode
38 TileMode tile) {
44 mPaint = new RadialGradientPaint(x, y, radius, mColors, mPositions, tile);
56 * @param tile The Shader tiling mode
58 public RadialGradient(float x, float y, float radius, int color0, int color1, TileMode tile) {
59 this(x, y, radius, new int[] { color0, color1 }, null /* positions */, tile);
  /development/samples/Snake/src/com/example/android/snake/
TileView.java 39 * dimensions. X/Y Tile Counts are the number of tiles that will be drawn.
59 * index of the tile that should be drawn at that locations
112 * Function to set the specified Drawable as the tile for a particular
116 * @param tile
118 public void loadTile(int key, Drawable tile) {
121 tile.setBounds(0, 0, mTileSize, mTileSize);
122 tile.draw(canvas);
140 * Used to indicate that a particular tile (set with loadTile and referenced
  /cts/tests/tests/graphics/src/android/graphics/cts/
BitmapShaderTest.java 48 Bitmap tile = Bitmap.createBitmap(TILE_WIDTH, TILE_HEIGHT, Config.ARGB_8888); local
49 tile.eraseColor(BORDER_COLOR);
50 Canvas c = new Canvas(tile);
55 BitmapShader shader = new BitmapShader(tile, Shader.TileMode.REPEAT,
74 * Check the colors of the tile at the given coordinates in the given
  /frameworks/base/awt/javax/imageio/
ImageWriteParam.java 71 * The preferred tile sizes.
81 * The tile width.
86 * The tile height.
96 * The tile grid x offset.
101 * The tile grid y offset.
416 * @return the preferred tile sizes.
432 * Gets the tile grid X offset for encoding.
434 * @return the tile grid X offset for encoding.
444 * Gets the tile grid Y offset for encoding.
446 * @return the tile grid Y offset for encoding
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ImageReader.java 528 * Gets the tile width in the specified image.
532 * @return the tile width.
541 * Gets the tile height in the specified image.
545 * @return the tile height.
554 * Gets the X coordinate of the upper left corner of the tile grid in the
559 * @return the X coordinate of the upper left corner of the tile grid.
568 * Gets the Y coordinate of the upper left corner of the tile grid in the
573 * @return the Y coordinate of the upper left corner of the tile grid.
582 * Reads the tile specified by the tileX and tileY parameters of the
588 * the X index of tile
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  /external/webkit/WebCore/svg/graphics/
SVGPaintServerPattern.cpp 66 ImageBuffer* SVGPaintServerPattern::tile() const function in class:WebCore::SVGPaintServerPattern
71 void SVGPaintServerPattern::setTile(PassOwnPtr<ImageBuffer> tile)
73 m_tile = tile;
109 if (!tile())
116 IntRect tileRect = tile()->image()->rect();
134 tileImageContext->drawImage(tile()->image(), style->colorSpace(), tileRect, tileRect);
143 m_pattern = Pattern::create(tile()->image(), true, true);
SVGPaintServerPattern.h 59 ImageBuffer* tile() const;
  /external/webkit/WebCore/platform/graphics/skia/
GradientSkia.cpp 141 SkShader::TileMode tile = SkShader::kClamp_TileMode; local
144 tile = SkShader::kMirror_TileMode;
147 tile = SkShader::kRepeat_TileMode;
150 tile = SkShader::kClamp_TileMode;
162 m_gradient = SkGradientShader::CreateTwoPointRadial(m_p0, radius0, m_p1, radius1, colors, pos, static_cast<int>(countUsed), tile);
168 m_gradient = SkGradientShader::CreateRadial(m_p1, radius, colors, pos, static_cast<int>(countUsed), tile);
173 static_cast<int>(countUsed), tile);
PatternSkia.cpp 72 // Skia does not have a "draw the tile only once" option. Clamp_TileMode
73 // repeats the last line of the image after drawing one tile. To avoid
  /frameworks/base/awt/javax/imageio/metadata/
IIOStandardMetadataFormatResources.properties 127 TransparentTile=The index of a completely transparent tile
128 TransparentTile/x=The tile's X index
129 TransparentTile/y=The tile's Y index
131 OpaqueTile=The index of a completely opaque tile
132 OpaqueTile/x=The tile's X index
133 OpaqueTile/y=The tile's Y index
IIOMetadata.java 311 * Gets the standard tile node.
313 * @return the standard tile node.
  /external/skia/src/views/
SkParsePaint.cpp 30 if ((index = dom.findList(node, "tile-mode", "clamp,repeat,mirror")) >= 0)
47 if ((index = dom.findList(node, "tile-mode", "clamp,repeat,mirror")) >= 0)
  /external/skia/src/animator/
SkDrawShader.cpp 78 // note: bitmap shader now supports independent tile modes for X and Y
  /external/webkit/WebCore/platform/graphics/cg/
PatternCG.cpp 70 // The pattern will release the tile when it's done rendering in patternReleaseCallback
ImageCG.cpp 265 // Compute the scaled tile size.
292 // overall image buffer needs to tile with "gaps", we can't use the optimized tiling call in that case.
293 // FIXME: Could create WebKitSystemInterface SPI for CGCreatePatternWithImage2 and probably make Tiger tile faster as well.
313 // The top of a partially-decoded image is drawn at the bottom of the tile. Map it to the top.
  /external/webkit/WebCore/svg/graphics/filters/
SVGFETile.cpp 92 ts << "[type=TILE]";
  /external/kernel-headers/original/linux/
fb.h 640 __u32 width; /* width of each tile in pixels */
641 __u32 height; /* height of each tile in scanlines */
642 __u32 depth; /* color depth of each tile */
644 const __u8 *data; /* actual tile map: a bitmap array, packed
653 __u32 index; /* what tile to use: index to tile map */
676 __u32 *indices; /* array of indices to tile map */
689 /* set tile characteristics */
696 /* fill a rectangular region with a tile */
735 #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting *
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  /external/skia/src/core/
SkBitmapProcState_matrix.h 49 // test if we don't need to apply the tile proc
176 // test if we don't need to apply the tile proc
  /external/webkit/WebCore/platform/graphics/
Image.cpp 128 // Check and see if a single draw of the image can cover the entire area we are supposed to tile.

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