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Searched
full:tinystr
(Results
1 - 13
of
13
) sorted by null
/external/tinyxml/
Android.mk
12
tinystr
.cpp
tinyxmlSTL.dsp
90
SOURCE=.\
tinystr
.cpp
110
SOURCE=.\
tinystr
.h
tinyxml_lib.dsp
90
SOURCE=.\
tinystr
.cpp
110
SOURCE=.\
tinystr
.h
tinystr.cpp
32
#include "
tinystr
.h"
echo.dsp
90
SOURCE=.\
tinystr
.cpp
94
SOURCE=.\
tinystr
.h
readme.txt
353
Add tinyxml.cpp, tinyxml.h, tinyxmlerror.cpp, tinyxmlparser.cpp,
tinystr
.cpp, and
tinystr
.h to your
tinyxml.h
60
#include "
tinystr
.h"
[
all
...]
/external/tinyxml/docs/
files.html
9
<tr><td class="indexkey"><b>
tinystr
.h</b> <a href="tinystr_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr>
index.html
168
Add tinyxml.cpp, <a class="el" href="tinyxml_8h-source.html">tinyxml.h</a>, tinyxmlerror.cpp, tinyxmlparser.cpp,
tinystr
.cpp, and <a class="el" href="tinystr_8h-source.html">
tinystr
.h</a> to your project or make file. That's it! It should compile on any reasonably compliant C++ system. You do not need to enable exceptions or RTTI for TinyXml.<p>
tinystr_8h-source.html
3
<title>TinyXml:
tinystr
.h Source File</title>
8
<h1>
tinystr
.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
tinyxml_8h-source.html
67
<a name="l00060"></a>00060 <span class="preprocessor"></span><span class="preprocessor"> #include "
tinystr
.h"</span>
[
all
...]
/external/quake/quake/src/QW/client/
keys.c
448
static char
tinystr
[2];
local
454
tinystr
[0] = keynum;
455
tinystr
[1] = 0;
456
return
tinystr
;
/external/quake/quake/src/WinQuake/
keys.cpp
370
static char
tinystr
[2];
local
376
tinystr
[0] = keynum;
377
tinystr
[1] = 0;
378
return
tinystr
;
Completed in 2031 milliseconds