/external/sonivox/jet_tools/JetCreator/ |
JetDebug.py | 40 print("transpose: %d" % queueSeg.transpose)
53 print("transpose: %d" % segment.transpose)
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JetFile.py | 79 SEGMENT_TRANSPOSE = 'transpose'
94 def __init__ (self, segname, filename, start=None, end=None, length=None, output=None, quantize=None, jetevents=[], dlsfile=None, dump_file=None, transpose=0, repeat=0, mute_flags=0):
106 self.transpose = transpose
314 transpose = repeat = mute_flags = 0
336 transpose = config.get(segment_name, SEGMENT_TRANSPOSE)
360 segments.append(JetSegment(segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, int(transpose), int(repeat), int(mute_flags)))
615 def AddSegment(self, segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags):
621 self.segments.append(JetSegment(segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags))
623 def UpdateSegment(self, orgsegname, segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags): [all...] |
JetCreatorhlp.dat | 21 transpose = Displays the transpose value of the segment. This is pulled in from the segment attributes.
60 transpose = Sets the transposition value for the segment, in semitones (half-steps).
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JetPreview.py | 117 self.segment.transpose,
135 self.queueSegs.append(QueueSeg(self.segment.segname, userID, seg_num, dls_num, self.segment.repeat, self.segment.transpose, self.segment.mute_flags))
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/external/jpeg/ |
jpegtran.1 | 89 .B \-transpose 90 Transpose image (across UL-to-LR axis). 93 Transverse transpose (across UR-to-LL axis). 95 The transpose transformation has no restrictions regarding image dimensions. 103 transformation set. As stated, transpose is able to flip the entire image 108 of transpose and flip operations; for consistency, their actions on edge 110 transpose-and-flip sequence.
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transupp.h | 44 JXFORM_TRANSPOSE, /* transpose across UL-to-LR axis */ 45 JXFORM_TRANSVERSE, /* transpose across UR-to-LL axis */ 64 * Transpose is the only transformation that can handle partial iMCUs at the
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jpegtran.c | 70 fprintf(stderr, " -transpose Transpose image\n"); 71 fprintf(stderr, " -transverse Transverse transpose image\n"); 292 } else if (keymatch(arg, "transpose", 1)) { 293 /* Transpose (across UL-to-LR axis). */ 297 /* Transverse transpose (across UR-to-LL axis). */
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transupp.c | 189 /* Transpose source into destination */ 462 /* Transverse transpose is equivalent to 542 /* At lower right corner, just transpose, no mirroring */ 637 /* Transpose destination image parameters */ 648 /* Transpose basic image dimensions */ 653 /* Transpose sampling factors */ 661 /* Transpose quantization tables */ 775 /* transpose does NOT have to trim anything */
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usage.doc | 440 -transpose Transpose image (across UL-to-LR axis). 441 -transverse Transverse transpose (across UR-to-LL axis). 443 The transpose transformation has no restrictions regarding image dimensions. 450 transformation set. As stated, transpose is able to flip the entire image 455 of transpose and flip operations; for consistency, their actions on edge 457 transpose-and-flip sequence.
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/cts/tests/tests/media/src/android/media/cts/ |
JetPlayerTest.java | 250 int transpose = 0; local 252 assertTrue(mJetPlayer.queueJetSegmentMuteArray(segmentNum, libNum, repeatCount, transpose, 261 assertTrue(mJetPlayer.queueJetSegmentMuteArray(segmentNum, libNum, repeatCount, transpose, 275 int transpose = 0; local 277 mJetPlayer.queueJetSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); 281 transpose = -1; 282 mJetPlayer.queueJetSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); 285 transpose = 0; 286 mJetPlayer.queueJetSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID);
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/external/bison/src/ |
relation.h | 47 /* Destructively transpose *R_ARG, of size N. */
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relation.c | 121 | Destructively transpose R_ARG, of size N. |
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/external/webkit/WebCore/bindings/v8/custom/ |
V8WebGLRenderingContextCustom.cpp | 986 bool transpose = args[1]->BooleanValue(); local [all...] |
/external/webkit/WebCore/html/canvas/ |
WebGLRenderingContext.h | 250 void uniformMatrix2fv(const WebGLUniformLocation* location, bool transpose, WebGLFloatArray* value, ExceptionCode&); 251 void uniformMatrix2fv(const WebGLUniformLocation* location, bool transpose, float* value, int size, ExceptionCode&); 252 void uniformMatrix3fv(const WebGLUniformLocation* location, bool transpose, WebGLFloatArray* value, ExceptionCode&); 253 void uniformMatrix3fv(const WebGLUniformLocation* location, bool transpose, float* value, int size, ExceptionCode&); 254 void uniformMatrix4fv(const WebGLUniformLocation* location, bool transpose, WebGLFloatArray* value, ExceptionCode&); 255 void uniformMatrix4fv(const WebGLUniformLocation* location, bool transpose, float* value, int size, ExceptionCode&);
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WebGLRenderingContext.cpp | [all...] |
/frameworks/base/opengl/libs/GLES2/ |
gl2_api.in | 382 void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { 383 CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value); 385 void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { 386 CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value); 388 void API_ENTRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { 389 CALL_GL_API(glUniformMatrix4fv, location, count, transpose, value);
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 128 void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
129 void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
130 void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/external/skia/experimental/ |
SkSetPoly3To3.cpp | 43 // scale and transpose
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/frameworks/base/include/media/ |
JetPlayer.h | 55 int queueSegment(int segmentNum, int libNum, int repeatCount, int transpose,
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/external/srec/srec/clib/ |
imeld_tr.c | 42 ** Note the matrix is the transpose of the transformation 81 ** Note the matrix is the transpose of the transformation
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/frameworks/base/media/java/android/media/ |
JetPlayer.java | 263 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 277 int transpose, int muteFlags, byte userID) { 279 transpose, muteFlags, userID); 291 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 306 int transpose, boolean[] muteArray, byte userID) { 311 transpose, muteArray, userID); 543 int repeatCount, int transpose, int muteFlags, byte userID); 545 int repeatCount, int transpose, boolean[] muteArray, byte userID);
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/external/webkit/WebCore/bindings/js/ |
JSWebGLRenderingContextCustom.cpp | 712 bool transpose = args.at(1).toBoolean(exec); 724 context->uniformMatrix2fv(location, transpose, webGLArray.get(), ec); 727 context->uniformMatrix3fv(location, transpose, webGLArray.get(), ec); 730 context->uniformMatrix4fv(location, transpose, webGLArray.get(), ec); 744 context->uniformMatrix2fv(location, transpose, array.data(), array.size(), ec); 747 context->uniformMatrix3fv(location, transpose, array.data(), array.size(), ec); 750 context->uniformMatrix4fv(location, transpose, array.data(), array.size(), ec);
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/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/external/webkit/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.cpp | 871 void GraphicsContext3D::uniformMatrix2fv(long location, bool transpose, float* array, int size) 875 ::glUniformMatrix2fv(location, size, transpose, array); 878 void GraphicsContext3D::uniformMatrix3fv(long location, bool transpose, float* array, int size) 882 ::glUniformMatrix3fv(location, size, transpose, array); 885 void GraphicsContext3D::uniformMatrix4fv(long location, bool transpose, float* array, int size) 889 ::glUniformMatrix4fv(location, size, transpose, array); [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES20.cpp | [all...] |