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  /external/sonivox/jet_tools/JetCreator/
JetDebug.py 40 print("transpose: %d" % queueSeg.transpose)
53 print("transpose: %d" % segment.transpose)
JetFile.py 79 SEGMENT_TRANSPOSE = 'transpose'
94 def __init__ (self, segname, filename, start=None, end=None, length=None, output=None, quantize=None, jetevents=[], dlsfile=None, dump_file=None, transpose=0, repeat=0, mute_flags=0):
106 self.transpose = transpose
314 transpose = repeat = mute_flags = 0
336 transpose = config.get(segment_name, SEGMENT_TRANSPOSE)
360 segments.append(JetSegment(segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, int(transpose), int(repeat), int(mute_flags)))
615 def AddSegment(self, segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags):
621 self.segments.append(JetSegment(segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags))
623 def UpdateSegment(self, orgsegname, segname, filename, start, end, length, output, quantize, jetevents, dlsfile, dump_file, transpose, repeat, mute_flags):
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JetCreatorhlp.dat 21 transpose = Displays the transpose value of the segment. This is pulled in from the segment attributes.
60 transpose = Sets the transposition value for the segment, in semitones (half-steps).
JetPreview.py 117 self.segment.transpose,
135 self.queueSegs.append(QueueSeg(self.segment.segname, userID, seg_num, dls_num, self.segment.repeat, self.segment.transpose, self.segment.mute_flags))
  /external/jpeg/
jpegtran.1 89 .B \-transpose
90 Transpose image (across UL-to-LR axis).
93 Transverse transpose (across UR-to-LL axis).
95 The transpose transformation has no restrictions regarding image dimensions.
103 transformation set. As stated, transpose is able to flip the entire image
108 of transpose and flip operations; for consistency, their actions on edge
110 transpose-and-flip sequence.
transupp.h 44 JXFORM_TRANSPOSE, /* transpose across UL-to-LR axis */
45 JXFORM_TRANSVERSE, /* transpose across UR-to-LL axis */
64 * Transpose is the only transformation that can handle partial iMCUs at the
jpegtran.c 70 fprintf(stderr, " -transpose Transpose image\n");
71 fprintf(stderr, " -transverse Transverse transpose image\n");
292 } else if (keymatch(arg, "transpose", 1)) {
293 /* Transpose (across UL-to-LR axis). */
297 /* Transverse transpose (across UR-to-LL axis). */
transupp.c 189 /* Transpose source into destination */
462 /* Transverse transpose is equivalent to
542 /* At lower right corner, just transpose, no mirroring */
637 /* Transpose destination image parameters */
648 /* Transpose basic image dimensions */
653 /* Transpose sampling factors */
661 /* Transpose quantization tables */
775 /* transpose does NOT have to trim anything */
usage.doc 440 -transpose Transpose image (across UL-to-LR axis).
441 -transverse Transverse transpose (across UR-to-LL axis).
443 The transpose transformation has no restrictions regarding image dimensions.
450 transformation set. As stated, transpose is able to flip the entire image
455 of transpose and flip operations; for consistency, their actions on edge
457 transpose-and-flip sequence.
  /cts/tests/tests/media/src/android/media/cts/
JetPlayerTest.java 250 int transpose = 0; local
252 assertTrue(mJetPlayer.queueJetSegmentMuteArray(segmentNum, libNum, repeatCount, transpose,
261 assertTrue(mJetPlayer.queueJetSegmentMuteArray(segmentNum, libNum, repeatCount, transpose,
275 int transpose = 0; local
277 mJetPlayer.queueJetSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID);
281 transpose = -1;
282 mJetPlayer.queueJetSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID);
285 transpose = 0;
286 mJetPlayer.queueJetSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID);
  /external/bison/src/
relation.h 47 /* Destructively transpose *R_ARG, of size N. */
relation.c 121 | Destructively transpose R_ARG, of size N. |
  /external/webkit/WebCore/bindings/v8/custom/
V8WebGLRenderingContextCustom.cpp 986 bool transpose = args[1]->BooleanValue(); local
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  /external/webkit/WebCore/html/canvas/
WebGLRenderingContext.h 250 void uniformMatrix2fv(const WebGLUniformLocation* location, bool transpose, WebGLFloatArray* value, ExceptionCode&);
251 void uniformMatrix2fv(const WebGLUniformLocation* location, bool transpose, float* value, int size, ExceptionCode&);
252 void uniformMatrix3fv(const WebGLUniformLocation* location, bool transpose, WebGLFloatArray* value, ExceptionCode&);
253 void uniformMatrix3fv(const WebGLUniformLocation* location, bool transpose, float* value, int size, ExceptionCode&);
254 void uniformMatrix4fv(const WebGLUniformLocation* location, bool transpose, WebGLFloatArray* value, ExceptionCode&);
255 void uniformMatrix4fv(const WebGLUniformLocation* location, bool transpose, float* value, int size, ExceptionCode&);
WebGLRenderingContext.cpp     [all...]
  /frameworks/base/opengl/libs/GLES2/
gl2_api.in 382 void API_ENTRY(glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
383 CALL_GL_API(glUniformMatrix2fv, location, count, transpose, value);
385 void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
386 CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value);
388 void API_ENTRY(glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
389 CALL_GL_API(glUniformMatrix4fv, location, count, transpose, value);
  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES20.spec 128 void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
129 void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
130 void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
  /external/skia/experimental/
SkSetPoly3To3.cpp 43 // scale and transpose
  /frameworks/base/include/media/
JetPlayer.h 55 int queueSegment(int segmentNum, int libNum, int repeatCount, int transpose,
  /external/srec/srec/clib/
imeld_tr.c 42 ** Note the matrix is the transpose of the transformation
81 ** Note the matrix is the transpose of the transformation
  /frameworks/base/media/java/android/media/
JetPlayer.java 263 * @param transpose the amount of pitch transposition. Set to 0 for normal playback.
277 int transpose, int muteFlags, byte userID) {
279 transpose, muteFlags, userID);
291 * @param transpose the amount of pitch transposition. Set to 0 for normal playback.
306 int transpose, boolean[] muteArray, byte userID) {
311 transpose, muteArray, userID);
543 int repeatCount, int transpose, int muteFlags, byte userID);
545 int repeatCount, int transpose, boolean[] muteArray, byte userID);
  /external/webkit/WebCore/bindings/js/
JSWebGLRenderingContextCustom.cpp 712 bool transpose = args.at(1).toBoolean(exec);
724 context->uniformMatrix2fv(location, transpose, webGLArray.get(), ec);
727 context->uniformMatrix3fv(location, transpose, webGLArray.get(), ec);
730 context->uniformMatrix4fv(location, transpose, webGLArray.get(), ec);
744 context->uniformMatrix2fv(location, transpose, array.data(), array.size(), ec);
747 context->uniformMatrix3fv(location, transpose, array.data(), array.size(), ec);
750 context->uniformMatrix4fv(location, transpose, array.data(), array.size(), ec);
  /frameworks/base/opengl/java/android/opengl/
GLES20.java     [all...]
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp 871 void GraphicsContext3D::uniformMatrix2fv(long location, bool transpose, float* array, int size)
875 ::glUniformMatrix2fv(location, size, transpose, array);
878 void GraphicsContext3D::uniformMatrix3fv(long location, bool transpose, float* array, int size)
882 ::glUniformMatrix3fv(location, size, transpose, array);
885 void GraphicsContext3D::uniformMatrix4fv(long location, bool transpose, float* array, int size)
889 ::glUniformMatrix4fv(location, size, transpose, array);
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  /frameworks/base/core/jni/
android_opengl_GLES20.cpp     [all...]

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