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    Searched full:tris (Results 1 - 4 of 4) sorted by null

  /development/samples/GlobalTime/src/com/android/globaltime/
LatLongSphere.java 30 int tris = 2 * (lats - 1) * (longs - 1); local
35 short[] indices = new short[3 * tris];
  /external/quake/quake/src/QW/client/
gl_mesh.c 243 // mark the tris on the best strip as used
  /external/quake/quake/src/WinQuake/
gl_mesh.cpp 253 // mark the tris on the best strip as used
  /external/skia/src/utils/
SkNinePatch.cpp 171 // number of celss * 2 (tris per cell) * 3 (verts per tri)

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