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Searched
full:tris
(Results
1 - 4
of
4
) sorted by null
/development/samples/GlobalTime/src/com/android/globaltime/
LatLongSphere.java
30
int
tris
= 2 * (lats - 1) * (longs - 1);
local
35
short[] indices = new short[3 *
tris
];
/external/quake/quake/src/QW/client/
gl_mesh.c
243
// mark the
tris
on the best strip as used
/external/quake/quake/src/WinQuake/
gl_mesh.cpp
253
// mark the
tris
on the best strip as used
/external/skia/src/utils/
SkNinePatch.cpp
171
// number of celss * 2 (
tris
per cell) * 3 (verts per tri)
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