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full:winy
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/frameworks/base/opengl/java/android/opengl/
GLU.java
140
* @param win the output vector {winX,
winY
, winZ}, that returns the
195
* @param
winY
window coordinates Y
213
public static int gluUnProject(float winX, float
winY
, float winZ,
232
2.0f * (
winY
- view[viewOffset + 1]) / view[viewOffset + 3]
Completed in 12 milliseconds