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1 Android Emulator Skin File Specification:
14 The content of this window is dictated by a "skin", i.e. a collection of
16 Each skin can have several "layouts" (e.g. "landscape" and "portrait")
20 This document specifies how to generate a new skin for the emulator.
25 Each "skin" has a unique name and corresponds to a directory filled with
26 various files. All skins are located under a parent "skin-dir" directory.
27 You can use the '-skin-dir <path>' and '-skin <name>' options when starting
32 For skin-specific files. Without these options, the emulator will look for
35 The most important file in a skin must be named 'layout', as in:
46 Each skin file must define a list of 'parts' and a list of 'layouts'.
48 A 'skin part' correspond to a named item that can contain a set of
59 A 'skin layout' is simply a specific arrangement of parts. A typical device
60 skin file contains two layouts: one for landscape mode, and another one for
65 Skin Layouts:
68 Each skin layout is a named sub-key of the top-level 'layouts' key in the
142 Skin Parts:
145 Each skin part is a sub-key of the top-level 'parts' key in the configuration
169 - 'image': Name of the PNG image in the skin directory
202 defined in the _keyinfo_table array defined in android/skin/file.c.
213 skin. Currently unused so ignore this.
216 Default network speed for this skin. Values correspond to the
220 Default network latency for this skin. Values correspond to the