Lines Matching defs:mag
83 float mag = SkPoint::Length(pt->fX, pt->fY);84 if (mag > kNearlyZero) {85 float scale = 1 / mag;88 return mag;94 float mag = sk_float_sqrt(x * x + y * y);95 if (mag > kNearlyZero) {96 length /= mag;319 float mag = sqrtf(fx*fx + fy*fy);320 fx /= mag;321 fy /= mag;