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Lines Matching defs:prop_value

4696     Result prop_value = frame_->Pop();
4697 prop_value.ToRegister();
4711 __ mov(FieldOperand(elements.reg(), offset), prop_value.reg());
4714 frame_->Spill(prop_value.reg()); // Overwritten by the write barrier.
4717 __ RecordWrite(elements.reg(), offset, prop_value.reg(), scratch.reg());