Lines Matching defs:prop_value
4696 Result prop_value = frame_->Pop();4697 prop_value.ToRegister();4711 __ mov(FieldOperand(elements.reg(), offset), prop_value.reg());4714 frame_->Spill(prop_value.reg()); // Overwritten by the write barrier.4717 __ RecordWrite(elements.reg(), offset, prop_value.reg(), scratch.reg());