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Lines Matching refs:distance

118 // approximateDistance() + current total distance > desired distance
162 float distance = distanceLine(m_current, m_start);
164 return distance;
175 float distance = distanceLine(m_current, point);
177 return distance;
182 float distance = curveLength<QuadraticBezier>(*this, QuadraticBezier(m_current, newControl, newEnd));
190 return distance;
195 float distance = curveLength<CubicBezier>(*this, CubicBezier(m_current, newControl1, newControl2, newEnd));
203 return distance;