Lines Matching refs:isFloatingOrPositioned
311 if (childrenInline() && !newChild->isInline() && !newChild->isFloatingOrPositioned()) {
321 } else if (!childrenInline() && (newChild->isFloatingOrPositioned() || newChild->isInline())) {
368 while (curr && !(curr->isInline() || curr->isFloatingOrPositioned()))
379 while (curr && (curr->isInline() || curr->isFloatingOrPositioned()) && (curr != boundary)) {
613 if (child->isFloatingOrPositioned())
775 if (child->isBlockFlow() && !child->isFloatingOrPositioned()) {
854 if (!child->isFloatingOrPositioned())
875 return isInlineBlockOrInlineTable() || isFloatingOrPositioned() || hasOverflowClip() || (parent() && parent()->isFlexibleBox()) || hasColumns() || isTableCell() || isFieldset();
975 while (curr && curr->isFloatingOrPositioned())
1125 if (!curr->isFloatingOrPositioned())
1948 isFloatingOrPositioned() || isTableCell() || isInlineBlockOrInlineTable() || hasTransform() ||
2135 if (curr->isFloatingOrPositioned())
2700 if (!c->isFloatingOrPositioned() && c->isBox()) {
2764 while (currBox && currBox->isFloatingOrPositioned())
2792 if (!c->isFloatingOrPositioned() && c->isBox()) {
2862 if (currBox->isFloatingOrPositioned())
2889 if (!c->isFloatingOrPositioned() && c->isBox()) {
3001 if (avoidsFloats() || isRoot() || isRenderView() || isFloatingOrPositioned() || isTableCell()) {
3024 while (prev && (prev->isFloatingOrPositioned() || !prev->isBox() || !prev->isRenderBlock() || toRenderBlock(prev)->avoidsFloats())) {
3223 if ((!floatToRemove && child->isFloatingOrPositioned()) || !child->isRenderBlock())
3557 return box->height() && box->style()->visibility() == VISIBLE && !box->isFloatingOrPositioned();
4510 if (!curr->isFloatingOrPositioned()) {
4536 if (!curr->isFloatingOrPositioned()) {
4614 while (currChild && currChild->needsLayout() && (!currChild->isReplaced() || currChild->isFloatingOrPositioned()) && !currChild->isText()) {
4615 if (currChild->isFloatingOrPositioned()) {
4714 if (isTableCell() || isFloatingOrPositioned() || hasOverflowClip())
4727 return !obj->isFloatingOrPositioned() && !obj->isRunIn() &&
4771 else if (!obj->isFloatingOrPositioned() && !obj->isRunIn())
4824 if (!obj->isFloatingOrPositioned()) {