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Lines Matching refs:rootLayer

205     void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, PaintBehavior);
376 // |rootLayer}. It also computes our background and foreground clip rects
378 void calculateRects(const RenderLayer* rootLayer, const IntRect& paintDirtyRect, IntRect& layerBounds,
382 void updateClipRects(const RenderLayer* rootLayer);
385 void calculateClipRects(const RenderLayer* rootLayer, ClipRects&, bool useCached = false) const;
391 bool intersectsDamageRect(const IntRect& layerBounds, const IntRect& damageRect, const RenderLayer* rootLayer) const;
394 IntRect boundingBox(const RenderLayer* rootLayer) const;
485 void paintLayer(RenderLayer* rootLayer, GraphicsContext*, const IntRect& paintDirtyRect,
489 RenderLayer* hitTestLayer(RenderLayer* rootLayer, RenderLayer* containerLayer, const HitTestRequest& request, HitTestResult& result,
493 PassRefPtr<HitTestingTransformState> createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer,
538 void parentClipRects(const RenderLayer* rootLayer, ClipRects&, bool temporaryClipRects = false) const;
539 IntRect backgroundClipRect(const RenderLayer* rootLayer, bool temporaryClipRects) const;