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Lines Matching refs:characters

600             // Determine how many characters - starting from the current - can be drawn at once.
609 const UChar* stringStart = text->characters() + startOffset + (it - start);
633 // Skip processed characters
722 return style->font().floatWidth(svgTextRunForInlineTextBox(text->characters() + textBox->start() + range.startOffset, range.endOffset - range.startOffset, style, textBox, 0));
771 // Determine how many characters - starting from the current - can be measured at once.
818 // Advance processed characters
858 // -> all characters are visible, no need to check for "isHidden()" anywhere.
926 // -> all characters are visible, no need to check for "isHidden()" anywhere.
1228 unicodeStr = String(textBox->textRenderer()->text()->characters() + textBox->end() - i, charsConsumed);
1232 unicodeStr = String(textBox->textRenderer()->text()->characters() + textBox->start() + i, charsConsumed);
1284 const UChar* currentCharacter = text->characters() + (textBox->direction() == RTL ? textBox->end() - i : textBox->start() + i);
1289 lastCharacter = text->characters() + textBox->end() - i + 1;
1292 lastCharacter = text->characters() + textBox->start() + i - 1;
1465 fprintf(stderr, " -> Handle inline text box (%p) with %i characters (start: %i, end: %i), handlingTextPath=%i\n",