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Lines Matching refs:inside

357     int* best, bool* inside, const CachedNode** directHit,
403 // This rectangle is inside the other one, so it is
427 if (*inside && !testInside)
434 if ((!*inside && testInside) || *best >= distance) {
436 *inside = testInside;
447 const CachedNode* frameResult = frame->findBestAt(rect, best, inside,
753 if (testInBest == -1) { /* test is inside best */