Lines Matching refs:mPaddingTop
442 final int height = h - mPaddingTop - mPaddingBottom;
550 float offset = mPaddingTop + (squareHeight - hitSize) / 2f;
777 return mPaddingTop + row * mSquareHeight + mSquareHeight / 2f;
873 final int paddingTop = mPaddingTop;
878 //float centerY = mPaddingTop + i * mSquareHeight + (mSquareHeight / 2);