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Lines Matching refs:ie

106 bool FileA3D::processIndex(Context *rsc, A3DIndexEntry *ie)
109 IO io(mData + ie->mOffset, mUse64BitOffsets);
111 LOGE("process index, type %i", ie->mType);
113 switch(ie->mType) {
115 processChunk_Element(rsc, &io, ie);
118 processChunk_ElementSource(rsc, &io, ie);
121 processChunk_Verticies(rsc, &io, ie);
124 processChunk_Mesh(rsc, &io, ie);
127 processChunk_Primitive(rsc, &io, ie);
133 return (ie->mRsObj != NULL);
243 void FileA3D::processChunk_Mesh(Context *rsc, IO *io, A3DIndexEntry *ie)
255 ie->mRsObj = m;
258 void FileA3D::processChunk_Primitive(Context *rsc, IO *io, A3DIndexEntry *ie)
308 ie->mRsObj = p;
311 void FileA3D::processChunk_Verticies(Context *rsc, IO *io, A3DIndexEntry *ie)
322 ie->mRsObj = cv;
325 void FileA3D::processChunk_Element(Context *rsc, IO *io, A3DIndexEntry *ie)
341 ie->mRsObj = rsi_ElementCreate(rsc);
345 void FileA3D::processChunk_ElementSource(Context *rsc, IO *io, A3DIndexEntry *ie)
363 ie->mRsObj = alloc;