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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HARDWARE_CAMERA_H
     18 #define ANDROID_HARDWARE_CAMERA_H
     19 
     20 #include <utils/Timers.h>
     21 #include <camera/ICameraClient.h>
     22 
     23 namespace android {
     24 
     25 class ISurface;
     26 
     27 /*
     28  * A set of bit masks for specifying how the received preview frames are
     29  * handled before the previewCallback() call.
     30  *
     31  * The least significant 3 bits of an "int" value are used for this purpose:
     32  *
     33  * ..... 0 0 0
     34  *       ^ ^ ^
     35  *       | | |---------> determine whether the callback is enabled or not
     36  *       | |-----------> determine whether the callback is one-shot or not
     37  *       |-------------> determine whether the frame is copied out or not
     38  *
     39  * WARNING:
     40  * When a frame is sent directly without copying, it is the frame receiver's
     41  * responsiblity to make sure that the frame data won't get corrupted by
     42  * subsequent preview frames filled by the camera. This flag is recommended
     43  * only when copying out data brings significant performance price and the
     44  * handling/processing of the received frame data is always faster than
     45  * the preview frame rate so that data corruption won't occur.
     46  *
     47  * For instance,
     48  * 1. 0x00 disables the callback. In this case, copy out and one shot bits
     49  *    are ignored.
     50  * 2. 0x01 enables a callback without copying out the received frames. A
     51  *    typical use case is the Camcorder application to avoid making costly
     52  *    frame copies.
     53  * 3. 0x05 is enabling a callback with frame copied out repeatedly. A typical
     54  *    use case is the Camera application.
     55  * 4. 0x07 is enabling a callback with frame copied out only once. A typical use
     56  *    case is the Barcode scanner application.
     57  */
     58 #define FRAME_CALLBACK_FLAG_ENABLE_MASK              0x01
     59 #define FRAME_CALLBACK_FLAG_ONE_SHOT_MASK            0x02
     60 #define FRAME_CALLBACK_FLAG_COPY_OUT_MASK            0x04
     61 
     62 // Typical use cases
     63 #define FRAME_CALLBACK_FLAG_NOOP                     0x00
     64 #define FRAME_CALLBACK_FLAG_CAMCORDER                0x01
     65 #define FRAME_CALLBACK_FLAG_CAMERA                   0x05
     66 #define FRAME_CALLBACK_FLAG_BARCODE_SCANNER          0x07
     67 
     68 // msgType in notifyCallback and dataCallback functions
     69 enum {
     70     CAMERA_MSG_ERROR            = 0x001,
     71     CAMERA_MSG_SHUTTER          = 0x002,
     72     CAMERA_MSG_FOCUS            = 0x004,
     73     CAMERA_MSG_ZOOM             = 0x008,
     74     CAMERA_MSG_PREVIEW_FRAME    = 0x010,
     75     CAMERA_MSG_VIDEO_FRAME      = 0x020,
     76     CAMERA_MSG_POSTVIEW_FRAME   = 0x040,
     77     CAMERA_MSG_RAW_IMAGE        = 0x080,
     78     CAMERA_MSG_COMPRESSED_IMAGE = 0x100,
     79     CAMERA_MSG_ALL_MSGS         = 0x1FF
     80 };
     81 
     82 // cmdType in sendCommand functions
     83 enum {
     84     CAMERA_CMD_START_SMOOTH_ZOOM     = 1,
     85     CAMERA_CMD_STOP_SMOOTH_ZOOM      = 2,
     86     // Set the clockwise rotation of preview display (setPreviewDisplay) in
     87     // degrees. This affects the preview frames and the picture displayed after
     88     // snapshot. This method is useful for portrait mode applications. Note that
     89     // preview display of front-facing cameras is flipped horizontally before
     90     // the rotation, that is, the image is reflected along the central vertical
     91     // axis of the camera sensor. So the users can see themselves as looking
     92     // into a mirror.
     93     //
     94     // This does not affect the order of byte array of CAMERA_MSG_PREVIEW_FRAME,
     95     // CAMERA_MSG_VIDEO_FRAME, CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE,
     96     // or CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during
     97     // preview.
     98     CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3,
     99 };
    100 
    101 // camera fatal errors
    102 enum {
    103     CAMERA_ERROR_UKNOWN  = 1,
    104     CAMERA_ERROR_SERVER_DIED = 100
    105 };
    106 
    107 enum {
    108     CAMERA_FACING_BACK = 0, /* The facing of the camera is opposite to that of the screen. */
    109     CAMERA_FACING_FRONT = 1 /* The facing of the camera is the same as that of the screen. */
    110 };
    111 
    112 struct CameraInfo {
    113 
    114     /**
    115      * The direction that the camera faces to. It should be
    116      * CAMERA_FACING_BACK or CAMERA_FACING_FRONT.
    117      */
    118     int facing;
    119 
    120     /**
    121      * The orientation of the camera image. The value is the angle that the
    122      * camera image needs to be rotated clockwise so it shows correctly on
    123      * the display in its natural orientation. It should be 0, 90, 180, or 270.
    124      *
    125      * For example, suppose a device has a naturally tall screen. The
    126      * back-facing camera sensor is mounted in landscape. You are looking at
    127      * the screen. If the top side of the camera sensor is aligned with the
    128      * right edge of the screen in natural orientation, the value should be
    129      * 90. If the top side of a front-facing camera sensor is aligned with
    130      * the right of the screen, the value should be 270.
    131      */
    132     int orientation;
    133 };
    134 
    135 class ICameraService;
    136 class ICamera;
    137 class Surface;
    138 class Mutex;
    139 class String8;
    140 
    141 // ref-counted object for callbacks
    142 class CameraListener: virtual public RefBase
    143 {
    144 public:
    145     virtual void notify(int32_t msgType, int32_t ext1, int32_t ext2) = 0;
    146     virtual void postData(int32_t msgType, const sp<IMemory>& dataPtr) = 0;
    147     virtual void postDataTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr) = 0;
    148 };
    149 
    150 class Camera : public BnCameraClient, public IBinder::DeathRecipient
    151 {
    152 public:
    153             // construct a camera client from an existing remote
    154     static  sp<Camera>  create(const sp<ICamera>& camera);
    155     static  int32_t     getNumberOfCameras();
    156     static  status_t    getCameraInfo(int cameraId,
    157                                       struct CameraInfo* cameraInfo);
    158     static  sp<Camera>  connect(int cameraId);
    159                         ~Camera();
    160             void        init();
    161 
    162             status_t    reconnect();
    163             void        disconnect();
    164             status_t    lock();
    165             status_t    unlock();
    166 
    167             status_t    getStatus() { return mStatus; }
    168 
    169             // pass the buffered ISurface to the camera service
    170             status_t    setPreviewDisplay(const sp<Surface>& surface);
    171             status_t    setPreviewDisplay(const sp<ISurface>& surface);
    172 
    173             // start preview mode, must call setPreviewDisplay first
    174             status_t    startPreview();
    175 
    176             // stop preview mode
    177             void        stopPreview();
    178 
    179             // get preview state
    180             bool        previewEnabled();
    181 
    182             // start recording mode, must call setPreviewDisplay first
    183             status_t    startRecording();
    184 
    185             // stop recording mode
    186             void        stopRecording();
    187 
    188             // get recording state
    189             bool        recordingEnabled();
    190 
    191             // release a recording frame
    192             void        releaseRecordingFrame(const sp<IMemory>& mem);
    193 
    194             // autoFocus - status returned from callback
    195             status_t    autoFocus();
    196 
    197             // cancel auto focus
    198             status_t    cancelAutoFocus();
    199 
    200             // take a picture - picture returned from callback
    201             status_t    takePicture();
    202 
    203             // set preview/capture parameters - key/value pairs
    204             status_t    setParameters(const String8& params);
    205 
    206             // get preview/capture parameters - key/value pairs
    207             String8     getParameters() const;
    208 
    209             // send command to camera driver
    210             status_t    sendCommand(int32_t cmd, int32_t arg1, int32_t arg2);
    211 
    212             void        setListener(const sp<CameraListener>& listener);
    213             void        setPreviewCallbackFlags(int preview_callback_flag);
    214 
    215     // ICameraClient interface
    216     virtual void        notifyCallback(int32_t msgType, int32_t ext, int32_t ext2);
    217     virtual void        dataCallback(int32_t msgType, const sp<IMemory>& dataPtr);
    218     virtual void        dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr);
    219 
    220     sp<ICamera>         remote();
    221 
    222 private:
    223                         Camera();
    224                         Camera(const Camera&);
    225                         Camera& operator=(const Camera);
    226                         virtual void binderDied(const wp<IBinder>& who);
    227 
    228             class DeathNotifier: public IBinder::DeathRecipient
    229             {
    230             public:
    231                 DeathNotifier() {
    232                 }
    233 
    234                 virtual void binderDied(const wp<IBinder>& who);
    235             };
    236 
    237             static sp<DeathNotifier> mDeathNotifier;
    238 
    239             // helper function to obtain camera service handle
    240             static const sp<ICameraService>& getCameraService();
    241 
    242             sp<ICamera>         mCamera;
    243             status_t            mStatus;
    244 
    245             sp<CameraListener>  mListener;
    246 
    247             friend class DeathNotifier;
    248 
    249             static  Mutex               mLock;
    250             static  sp<ICameraService>  mCameraService;
    251 
    252 };
    253 
    254 }; // namespace android
    255 
    256 #endif
    257