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      1 /*
      2  * Copyright (C) 2005, 2008, 2009 Apple Inc. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  *
     19  */
     20 
     21 #ifndef JSLock_h
     22 #define JSLock_h
     23 
     24 #include <wtf/Assertions.h>
     25 #include <wtf/Noncopyable.h>
     26 
     27 namespace JSC {
     28 
     29     // To make it safe to use JavaScript on multiple threads, it is
     30     // important to lock before doing anything that allocates a
     31     // JavaScript data structure or that interacts with shared state
     32     // such as the protect count hash table. The simplest way to lock
     33     // is to create a local JSLock object in the scope where the lock
     34     // must be held. The lock is recursive so nesting is ok. The JSLock
     35     // object also acts as a convenience short-hand for running important
     36     // initialization routines.
     37 
     38     // To avoid deadlock, sometimes it is necessary to temporarily
     39     // release the lock. Since it is recursive you actually have to
     40     // release all locks held by your thread. This is safe to do if
     41     // you are executing code that doesn't require the lock, and you
     42     // reacquire the right number of locks at the end. You can do this
     43     // by constructing a locally scoped JSLock::DropAllLocks object. The
     44     // DropAllLocks object takes care to release the JSLock only if your
     45     // thread acquired it to begin with.
     46 
     47     // For contexts other than the single shared one, implicit locking is not done,
     48     // but we still need to perform all the counting in order to keep debug
     49     // assertions working, so that clients that use the shared context don't break.
     50 
     51     class ExecState;
     52 
     53     enum JSLockBehavior { SilenceAssertionsOnly, LockForReal };
     54 
     55     class JSLock : public Noncopyable {
     56     public:
     57         JSLock(ExecState*);
     58 
     59         JSLock(JSLockBehavior lockBehavior)
     60             : m_lockBehavior(lockBehavior)
     61         {
     62 #ifdef NDEBUG
     63             // Locking "not for real" is a debug-only feature.
     64             if (lockBehavior == SilenceAssertionsOnly)
     65                 return;
     66 #endif
     67             lock(lockBehavior);
     68         }
     69 
     70         ~JSLock()
     71         {
     72 #ifdef NDEBUG
     73             // Locking "not for real" is a debug-only feature.
     74             if (m_lockBehavior == SilenceAssertionsOnly)
     75                 return;
     76 #endif
     77             unlock(m_lockBehavior);
     78         }
     79 
     80         static void lock(JSLockBehavior);
     81         static void unlock(JSLockBehavior);
     82         static void lock(ExecState*);
     83         static void unlock(ExecState*);
     84 
     85         static intptr_t lockCount();
     86         static bool currentThreadIsHoldingLock();
     87 
     88         JSLockBehavior m_lockBehavior;
     89 
     90         class DropAllLocks : public Noncopyable {
     91         public:
     92             DropAllLocks(ExecState* exec);
     93             DropAllLocks(JSLockBehavior);
     94             ~DropAllLocks();
     95 
     96         private:
     97             intptr_t m_lockCount;
     98             JSLockBehavior m_lockBehavior;
     99         };
    100     };
    101 
    102 } // namespace
    103 
    104 #endif // JSLock_h
    105