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Searched
defs:SDL_BlitSurface
(Results
1 - 5
of
5
) sorted by null
/external/qemu/distrib/sdl-1.2.12/include/
SDL_video.h
680
while (
SDL_BlitSurface
(image, imgrect, screen, dstrect) == -2 ) {
690
/* You should call
SDL_BlitSurface
() unless you know exactly how SDL
693
#define
SDL_BlitSurface
SDL_UpperBlit
695
/* This is the public blit function,
SDL_BlitSurface
(), and it performs
[
all
...]
/prebuilt/darwin-x86/sdl/include/SDL/
SDL_video.h
680
while (
SDL_BlitSurface
(image, imgrect, screen, dstrect) == -2 ) {
690
/* You should call
SDL_BlitSurface
() unless you know exactly how SDL
693
#define
SDL_BlitSurface
SDL_UpperBlit
695
/* This is the public blit function,
SDL_BlitSurface
(), and it performs
[
all
...]
/prebuilt/linux-x86/sdl/include/SDL/
SDL_video.h
680
while (
SDL_BlitSurface
(image, imgrect, screen, dstrect) == -2 ) {
690
/* You should call
SDL_BlitSurface
() unless you know exactly how SDL
693
#define
SDL_BlitSurface
SDL_UpperBlit
695
/* This is the public blit function,
SDL_BlitSurface
(), and it performs
[
all
...]
/prebuilt/windows/sdl/host/include/SDL/
SDL_video.h
682
while (
SDL_BlitSurface
(image, imgrect, screen, dstrect) == -2 ) {
692
/* You should call
SDL_BlitSurface
() unless you know exactly how SDL
695
#define
SDL_BlitSurface
SDL_UpperBlit
697
/* This is the public blit function,
SDL_BlitSurface
(), and it performs
[
all
...]
/prebuilt/windows/sdl/include/SDL/
SDL_video.h
680
while (
SDL_BlitSurface
(image, imgrect, screen, dstrect) == -2 ) {
690
/* You should call
SDL_BlitSurface
() unless you know exactly how SDL
693
#define
SDL_BlitSurface
SDL_UpperBlit
695
/* This is the public blit function,
SDL_BlitSurface
(), and it performs
[
all
...]
Completed in 358 milliseconds