1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 /** \brief libsndfile integration */ 18 19 #include "sles_allinclusive.h" 20 21 22 /** \brief Called by SndFile.c:audioPlayerTransportUpdate after a play state change or seek, 23 * and by IOutputMixExt::FillBuffer after each buffer is consumed. 24 */ 25 26 void SndFile_Callback(SLBufferQueueItf caller, void *pContext) 27 { 28 CAudioPlayer *thisAP = (CAudioPlayer *) pContext; 29 object_lock_peek(&thisAP->mObject); 30 SLuint32 state = thisAP->mPlay.mState; 31 object_unlock_peek(&thisAP->mObject); 32 if (SL_PLAYSTATE_PLAYING != state) { 33 return; 34 } 35 struct SndFile *this = &thisAP->mSndFile; 36 SLresult result; 37 pthread_mutex_lock(&this->mMutex); 38 if (this->mEOF) { 39 pthread_mutex_unlock(&this->mMutex); 40 return; 41 } 42 short *pBuffer = &this->mBuffer[this->mWhich * SndFile_BUFSIZE]; 43 if (++this->mWhich >= SndFile_NUMBUFS) { 44 this->mWhich = 0; 45 } 46 sf_count_t count; 47 count = sf_read_short(this->mSNDFILE, pBuffer, (sf_count_t) SndFile_BUFSIZE); 48 pthread_mutex_unlock(&this->mMutex); 49 bool headAtNewPos = false; 50 object_lock_exclusive(&thisAP->mObject); 51 slPlayCallback callback = thisAP->mPlay.mCallback; 52 void *context = thisAP->mPlay.mContext; 53 // make a copy of sample rate so we are absolutely sure we will not divide by zero 54 SLuint32 sampleRateMilliHz = thisAP->mSampleRateMilliHz; 55 if (0 != sampleRateMilliHz) { 56 // this will overflow after 49 days, but no fix possible as it's part of the API 57 thisAP->mPlay.mPosition = (SLuint32) (((long long) thisAP->mPlay.mFramesSinceLastSeek * 58 1000000LL) / sampleRateMilliHz) + thisAP->mPlay.mLastSeekPosition; 59 // make a good faith effort for the mean time between "head at new position" callbacks to 60 // occur at the requested update period, but there will be jitter 61 SLuint32 frameUpdatePeriod = thisAP->mPlay.mFrameUpdatePeriod; 62 if ((0 != frameUpdatePeriod) && 63 (thisAP->mPlay.mFramesSincePositionUpdate >= frameUpdatePeriod) && 64 (SL_PLAYEVENT_HEADATNEWPOS & thisAP->mPlay.mEventFlags)) { 65 // if we overrun a requested update period, then reset the clock modulo the 66 // update period so that it appears to the application as one or more lost callbacks, 67 // but no additional jitter 68 if ((thisAP->mPlay.mFramesSincePositionUpdate -= thisAP->mPlay.mFrameUpdatePeriod) >= 69 frameUpdatePeriod) { 70 thisAP->mPlay.mFramesSincePositionUpdate %= frameUpdatePeriod; 71 } 72 headAtNewPos = true; 73 } 74 } 75 if (0 < count) { 76 object_unlock_exclusive(&thisAP->mObject); 77 SLuint32 size = (SLuint32) (count * sizeof(short)); 78 result = IBufferQueue_Enqueue(caller, pBuffer, size); 79 // not much we can do if the Enqueue fails, so we'll just drop the decoded data 80 if (SL_RESULT_SUCCESS != result) { 81 SL_LOGE("enqueue failed 0x%lx", result); 82 } 83 } else { 84 thisAP->mPlay.mState = SL_PLAYSTATE_PAUSED; 85 this->mEOF = SL_BOOLEAN_TRUE; 86 // this would result in a non-monotonically increasing position, so don't do it 87 // thisAP->mPlay.mPosition = thisAP->mPlay.mDuration; 88 object_unlock_exclusive_attributes(&thisAP->mObject, ATTR_TRANSPORT); 89 } 90 // callbacks are called with mutex unlocked 91 if (NULL != callback) { 92 if (headAtNewPos) { 93 (*callback)(&thisAP->mPlay.mItf, context, SL_PLAYEVENT_HEADATNEWPOS); 94 } 95 } 96 } 97 98 99 /** \brief Check whether the supplied libsndfile format is supported by us */ 100 101 SLboolean SndFile_IsSupported(const SF_INFO *sfinfo) 102 { 103 switch (sfinfo->format & SF_FORMAT_TYPEMASK) { 104 case SF_FORMAT_WAV: 105 break; 106 default: 107 return SL_BOOLEAN_FALSE; 108 } 109 switch (sfinfo->format & SF_FORMAT_SUBMASK) { 110 case SF_FORMAT_PCM_U8: 111 case SF_FORMAT_PCM_16: 112 break; 113 default: 114 return SL_BOOLEAN_FALSE; 115 } 116 switch (sfinfo->samplerate) { 117 case 11025: 118 case 22050: 119 case 44100: 120 break; 121 default: 122 return SL_BOOLEAN_FALSE; 123 } 124 switch (sfinfo->channels) { 125 case 1: 126 case 2: 127 break; 128 default: 129 return SL_BOOLEAN_FALSE; 130 } 131 return SL_BOOLEAN_TRUE; 132 } 133 134 135 /** \brief Check whether the partially-constructed AudioPlayer is compatible with libsndfile */ 136 137 SLresult SndFile_checkAudioPlayerSourceSink(CAudioPlayer *this) 138 { 139 const SLDataSource *pAudioSrc = &this->mDataSource.u.mSource; 140 SLuint32 locatorType = *(SLuint32 *)pAudioSrc->pLocator; 141 SLuint32 formatType = *(SLuint32 *)pAudioSrc->pFormat; 142 switch (locatorType) { 143 case SL_DATALOCATOR_BUFFERQUEUE: 144 #ifdef ANDROID 145 case SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE: 146 #endif 147 break; 148 case SL_DATALOCATOR_URI: 149 { 150 SLDataLocator_URI *dl_uri = (SLDataLocator_URI *) pAudioSrc->pLocator; 151 SLchar *uri = dl_uri->URI; 152 if (NULL == uri) { 153 return SL_RESULT_PARAMETER_INVALID; 154 } 155 if (!strncmp((const char *) uri, "file:///", 8)) { 156 uri += 8; 157 } 158 switch (formatType) { 159 case SL_DATAFORMAT_NULL: // OK to omit the data format 160 case SL_DATAFORMAT_MIME: // we ignore a MIME type if specified 161 break; 162 default: 163 return SL_RESULT_CONTENT_UNSUPPORTED; 164 } 165 this->mSndFile.mPathname = uri; 166 this->mBufferQueue.mNumBuffers = SndFile_NUMBUFS; 167 } 168 break; 169 default: 170 return SL_RESULT_CONTENT_UNSUPPORTED; 171 } 172 this->mSndFile.mWhich = 0; 173 this->mSndFile.mSNDFILE = NULL; 174 // this->mSndFile.mMutex is initialized only when there is a valid mSNDFILE 175 this->mSndFile.mEOF = SL_BOOLEAN_FALSE; 176 177 return SL_RESULT_SUCCESS; 178 } 179 180 181 /** \brief Called with mutex unlocked for marker and position updates, and play state change */ 182 183 void audioPlayerTransportUpdate(CAudioPlayer *audioPlayer) 184 { 185 186 if (NULL != audioPlayer->mSndFile.mSNDFILE) { 187 188 object_lock_exclusive(&audioPlayer->mObject); 189 SLboolean empty = 0 == audioPlayer->mBufferQueue.mState.count; 190 // FIXME a made-up number that should depend on player state and prefetch status 191 audioPlayer->mPrefetchStatus.mLevel = 1000; 192 SLmillisecond pos = audioPlayer->mSeek.mPos; 193 if (SL_TIME_UNKNOWN != pos) { 194 audioPlayer->mSeek.mPos = SL_TIME_UNKNOWN; 195 // trim seek position to the current known duration 196 if (pos > audioPlayer->mPlay.mDuration) { 197 pos = audioPlayer->mPlay.mDuration; 198 } 199 audioPlayer->mPlay.mLastSeekPosition = pos; 200 audioPlayer->mPlay.mFramesSinceLastSeek = 0; 201 // seek postpones the next head at new position callback 202 audioPlayer->mPlay.mFramesSincePositionUpdate = 0; 203 } 204 object_unlock_exclusive(&audioPlayer->mObject); 205 206 if (SL_TIME_UNKNOWN != pos) { 207 208 // discard any enqueued buffers for the old position 209 IBufferQueue_Clear(&audioPlayer->mBufferQueue.mItf); 210 empty = SL_BOOLEAN_TRUE; 211 212 pthread_mutex_lock(&audioPlayer->mSndFile.mMutex); 213 // FIXME why void? 214 (void) sf_seek(audioPlayer->mSndFile.mSNDFILE, (sf_count_t) (((long long) pos * 215 audioPlayer->mSndFile.mSfInfo.samplerate) / 1000LL), SEEK_SET); 216 audioPlayer->mSndFile.mEOF = SL_BOOLEAN_FALSE; 217 audioPlayer->mSndFile.mWhich = 0; 218 pthread_mutex_unlock(&audioPlayer->mSndFile.mMutex); 219 220 } 221 222 // FIXME only on seek or play state change (STOPPED, PAUSED) -> PLAYING 223 if (empty) { 224 SndFile_Callback(&audioPlayer->mBufferQueue.mItf, audioPlayer); 225 } 226 227 } 228 229 } 230 231 232 /** \brief Called by CAudioPlayer_Realize */ 233 234 SLresult SndFile_Realize(CAudioPlayer *this) 235 { 236 SLresult result = SL_RESULT_SUCCESS; 237 if (NULL != this->mSndFile.mPathname) { 238 this->mSndFile.mSfInfo.format = 0; 239 this->mSndFile.mSNDFILE = sf_open( 240 (const char *) this->mSndFile.mPathname, SFM_READ, &this->mSndFile.mSfInfo); 241 if (NULL == this->mSndFile.mSNDFILE) { 242 result = SL_RESULT_CONTENT_NOT_FOUND; 243 } else if (!SndFile_IsSupported(&this->mSndFile.mSfInfo)) { 244 sf_close(this->mSndFile.mSNDFILE); 245 this->mSndFile.mSNDFILE = NULL; 246 result = SL_RESULT_CONTENT_UNSUPPORTED; 247 } else { 248 int ok; 249 ok = pthread_mutex_init(&this->mSndFile.mMutex, (const pthread_mutexattr_t *) NULL); 250 assert(0 == ok); 251 SLBufferQueueItf bufferQueue = &this->mBufferQueue.mItf; 252 IBufferQueue *thisBQ = (IBufferQueue *) bufferQueue; 253 IBufferQueue_RegisterCallback(&thisBQ->mItf, SndFile_Callback, this); 254 this->mPrefetchStatus.mStatus = SL_PREFETCHSTATUS_SUFFICIENTDATA; 255 // this is the initial duration; will update when a new maximum position is detected 256 this->mPlay.mDuration = (SLmillisecond) (((long long) this->mSndFile.mSfInfo.frames * 257 1000LL) / this->mSndFile.mSfInfo.samplerate); 258 this->mNumChannels = this->mSndFile.mSfInfo.channels; 259 this->mSampleRateMilliHz = this->mSndFile.mSfInfo.samplerate * 1000; 260 #ifdef USE_OUTPUTMIXEXT 261 this->mPlay.mFrameUpdatePeriod = ((long long) this->mPlay.mPositionUpdatePeriod * 262 (long long) this->mSampleRateMilliHz) / 1000000LL; 263 #endif 264 } 265 } 266 return result; 267 } 268 269 270 /** \brief Called by CAudioPlayer_Destroy */ 271 272 void SndFile_Destroy(CAudioPlayer *this) 273 { 274 if (NULL != this->mSndFile.mSNDFILE) { 275 sf_close(this->mSndFile.mSNDFILE); 276 this->mSndFile.mSNDFILE = NULL; 277 int ok; 278 ok = pthread_mutex_destroy(&this->mSndFile.mMutex); 279 assert(0 == ok); 280 } 281 } 282