HomeSort by relevance Sort by last modified time
    Searched defs:Spill (Results 1 - 5 of 5) sorted by null

  /external/v8/src/arm/
virtual-frame-arm.h 126 // Spill all values from the frame to memory.
129 // Spill all occurrences of a specific register from the frame.
130 void Spill(Register reg) {
134 // Spill all occurrences of an arbitrary register if possible. Return the
439 // Spill the element at a particular index---write it to memory if
470 // Spill all elements in registers. Spill the top spilled_args elements
  /external/v8/src/ia32/
virtual-frame-ia32.h 140 // Spill all values from the frame to memory.
143 // Spill all occurrences of a specific register from the frame.
144 void Spill(Register reg) {
148 // Spill all occurrences of an arbitrary register if possible. Return the
515 // Spill the element at a particular index---write it to memory if
543 // Spill all elements in registers. Spill the top spilled_args elements
  /external/v8/src/mips/
virtual-frame-mips.h 127 // Spill all values from the frame to memory.
130 // Spill all occurrences of a specific register from the frame.
131 void Spill(Register reg) {
135 // Spill all occurrences of an arbitrary register if possible. Return the
465 // Spill the element at a particular index---write it to memory if
496 // Spill all elements in registers. Spill the top spilled_args elements
  /external/v8/src/x64/
virtual-frame-x64.h 141 // Spill all values from the frame to memory.
144 // Spill all occurrences of a specific register from the frame.
145 void Spill(Register reg) {
149 // Spill all occurrences of an arbitrary register if possible. Return the
491 // Spill the element at a particular index---write it to memory if
519 // Spill all elements in registers. Spill the top spilled_args elements
  /system/core/libpixelflinger/codeflinger/
GGLAssembler.h 120 class Spill
123 Spill(RegisterFile& regFile, ARMAssemblerInterface& gen, uint32_t reglist)
142 ~Spill() {

Completed in 73 milliseconds