Home | Sort by relevance Sort by last modified time |
/external/quake/quake/src/WinQuake/ | |
model.h | 72 int anim_total; // total tenths in sequence ( 0 = no) member in struct:texture_s |
gl_model.h | 82 int anim_total; // total tenths in sequence ( 0 = no) member in struct:texture_s |
/external/quake/quake/src/QW/client/ | |
gl_model.h | 85 int anim_total; // total tenths in sequence ( 0 = no)
member in struct:texture_s |
model.h | 83 int anim_total; // total tenths in sequence ( 0 = no) member in struct:texture_s |