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      1 /*
      2  * Copyright 2008, The Android Open Source Project
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *  * Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  *  * Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef Find_Canvas_h
     27 #define Find_Canvas_h
     28 
     29 #include "DrawExtra.h"
     30 #include "IntRect.h"
     31 #include "SkBounder.h"
     32 #include "SkCanvas.h"
     33 #include "SkPicture.h"
     34 #include "SkRegion.h"
     35 #include "SkTDArray.h"
     36 #include "icu/unicode/umachine.h"
     37 #include "wtf/Vector.h"
     38 
     39 namespace android {
     40 
     41 // Stores both region information and an SkPicture of the match, so that the
     42 // region can be drawn, followed by drawing the matching text on top of it.
     43 // This class owns its SkPicture
     44 class MatchInfo {
     45 public:
     46     MatchInfo();
     47     ~MatchInfo();
     48     MatchInfo(const MatchInfo& src);
     49     const SkRegion& getLocation() const { return m_location; }
     50     // Return a pointer to our picture, representing the matching text.  Does
     51     // not transfer ownership of the picture.
     52     SkPicture* getPicture() const { return m_picture; }
     53     // This will make a copy of the region, and increase the ref count on the
     54     // SkPicture.  If this MatchInfo already had one, unref it.
     55     bool isInLayer() const { return m_layerId >= 0; }
     56     int layerId() const { return m_layerId; }
     57     void set(const SkRegion& region, SkPicture* pic, int layerId);
     58 private:
     59     MatchInfo& operator=(MatchInfo& src);
     60     SkRegion    m_location;
     61     SkPicture*  m_picture;
     62     int         m_layerId;
     63 };
     64 
     65 // A class containing a typeface for reference, the length in glyphs, and
     66 // the upper and lower case representations of the search string.
     67 class GlyphSet {
     68 public:
     69     GlyphSet(const SkPaint& paint, const UChar* lower, const UChar* upper,
     70             size_t byteLength);
     71     ~GlyphSet();
     72     GlyphSet& operator=(GlyphSet& src);
     73 
     74     // Return true iff c matches one of our glyph arrays at index
     75     bool characterMatches(uint16_t c, int index);
     76 
     77     int getCount() const { return mCount; }
     78 
     79     const SkTypeface* getTypeface() const { return mTypeface; }
     80 
     81 private:
     82     // Disallow copy constructor
     83     GlyphSet(GlyphSet& src) { }
     84 
     85     // mTypeface is used for comparison only
     86     const SkTypeface* mTypeface;
     87     // mLowerGlyphs points to all of our storage space: the lower set followed
     88     // by the upper set.  mUpperGlyphs is purely a convenience pointer to the
     89     // start of the upper case glyphs.
     90     uint16_t*   mLowerGlyphs;
     91     uint16_t*   mUpperGlyphs;
     92     // mCount is the number of glyphs of the search string.  Must be the same
     93     // for both the lower case set and the upper case set.
     94     int         mCount;
     95 
     96     // Arbitrarily chose the maximum storage to use in the GlyphSet.  This is
     97     // based on the length of the word being searched.  If users are always
     98     // searching for 3 letter words (for example), an ideal number would be 3.
     99     // Each time the user searches for a word longer than (in this case, 3) that
    100     // will result in calling new/delete.
    101     enum Storage {
    102         MAX_STORAGE_COUNT = 16
    103     };
    104     // In order to eliminate new/deletes, create storage that will be enough
    105     // most of the time
    106     uint16_t    mStorage[2*MAX_STORAGE_COUNT];
    107 };
    108 
    109 class FindBounder : public SkBounder {
    110 public:
    111     FindBounder() {}
    112     ~FindBounder() {}
    113 protected:
    114     virtual bool onIRect(const SkIRect&) { return false; }
    115 };
    116 
    117 class FindCanvas : public SkCanvas {
    118 public:
    119     FindCanvas(int width, int height, const UChar* , const UChar*,
    120             size_t byteLength);
    121 
    122     virtual ~FindCanvas();
    123 
    124     virtual void drawText(const void* text, size_t byteLength, SkScalar x,
    125                           SkScalar y, const SkPaint& paint);
    126 
    127     /* FIXME: This path has not been tested. */
    128     virtual void drawPosText(const void* text, size_t byteLength,
    129                              const SkPoint pos[], const SkPaint& paint);
    130 
    131     /* Also untested */
    132     virtual void drawPosTextH(const void* text, size_t byteLength,
    133                               const SkScalar xpos[], SkScalar constY,
    134                               const SkPaint& paint);
    135 
    136     /* Not sure what to do here or for drawTextOnPathHV */
    137     virtual void drawTextOnPath(const void* text, size_t byteLength,
    138                                 const SkPath& path, const SkMatrix* matrix,
    139                                 const SkPaint& paint) {
    140     }
    141 
    142     void drawLayers(LayerAndroid* );
    143     int found() const { return mNumFound; }
    144     void setLayerId(int layerId) { mLayerId = layerId; }
    145 
    146     // This method detaches our array of matches and passes ownership to
    147     // the caller, who is then responsible for deleting them.
    148     WTF::Vector<MatchInfo>* detachMatches() {
    149         WTF::Vector<MatchInfo>* array = mMatches;
    150         mMatches = NULL;
    151         return array;
    152     }
    153 
    154 private:
    155     // These calls are made by findHelper to store information about each match
    156     // that is found.  They return a rectangle which is used to highlight the
    157     // match.  They also add to our SkPicture (which can be accessed with
    158     // getDrawnMatches) a draw of each match.  This way it can be drawn after
    159     // the rectangle.  The rect that is returned is in device coordinates.
    160     SkRect addMatchNormal(int index,
    161         const SkPaint& paint, int count, const uint16_t* glyphs,
    162         const SkScalar pos[], SkScalar y);
    163 
    164     SkRect addMatchPos(int index,
    165         const SkPaint& paint, int count, const uint16_t* glyphs,
    166         const SkScalar xPos[], SkScalar /* y */);
    167 
    168     SkRect addMatchPosH(int index,
    169         const SkPaint& paint, int count, const uint16_t* glyphs,
    170         const SkScalar position[], SkScalar constY);
    171 
    172     // Helper for each of our draw calls
    173     void findHelper(const void* text, size_t byteLength, const SkPaint& paint,
    174                     const SkScalar xPos[], SkScalar y,
    175                     SkRect (FindCanvas::*addMatch)(int index,
    176                     const SkPaint& paint, int count, const uint16_t* glyphs,
    177                     const SkScalar pos[], SkScalar y));
    178 
    179     // If we already have a working canvas, grab it.  Otherwise, create a new
    180     // one.
    181     SkCanvas* getWorkingCanvas();
    182 
    183     // Return the set of glyphs and its count for the text being searched for
    184     // and the parameter paint.  If one has already been created and cached
    185     // for this paint, use it.  If not, create a new one and cache it.
    186     GlyphSet* getGlyphs(const SkPaint& paint);
    187 
    188     // Store all the accumulated info about a match in our vector.
    189     void insertMatchInfo(const SkRegion& region);
    190 
    191     // Throw away our cumulative information about our working SkCanvas.  After
    192     // this call, next call to getWorkingCanvas will create a new one.
    193     void resetWorkingCanvas();
    194 
    195     // Since we may transfer ownership of this array (see detachRects()), we
    196     // hold a pointer to the array instead of just the array itself.
    197     WTF::Vector<MatchInfo>* mMatches;
    198     const UChar*            mLowerText;
    199     const UChar*            mUpperText;
    200     size_t                  mLength;
    201     FindBounder             mBounder;
    202     int                     mNumFound;
    203     SkScalar                mOutset;
    204     SkTDArray<GlyphSet>     mGlyphSets;
    205 
    206     SkPicture*              mWorkingPicture;
    207     SkCanvas*               mWorkingCanvas;
    208     SkRegion                mWorkingRegion;
    209     int                     mWorkingIndex;
    210     int                     mLayerId;
    211 };
    212 
    213 class FindOnPage : public DrawExtra {
    214 public:
    215     FindOnPage() {
    216         m_matches = 0;
    217         m_hasCurrentLocation = false;
    218         m_isFindPaintSetUp = false;
    219     }
    220     virtual ~FindOnPage() { delete m_matches; }
    221     void clearCurrentLocation() { m_hasCurrentLocation = false; }
    222     IntRect currentMatchBounds() const;
    223     int currentMatchIndex() const { return m_findIndex; }
    224     bool currentMatchIsInLayer() const;
    225     virtual void draw(SkCanvas* , LayerAndroid* );
    226     void findNext(bool forward);
    227     void setMatches(WTF::Vector<MatchInfo>* matches);
    228 private:
    229     void drawMatch(const SkRegion& region, SkCanvas* canvas, bool focused);
    230     void setUpFindPaint();
    231     void storeCurrentMatchLocation();
    232     WTF::Vector<MatchInfo>* m_matches;
    233     // Stores the location of the current match.
    234     SkIPoint m_currentMatchLocation;
    235     // Tells whether the value in m_currentMatchLocation is valid.
    236     bool m_hasCurrentLocation;
    237     // Tells whether we have done the setup to draw the Find matches.
    238     bool m_isFindPaintSetUp;
    239     // Paint used to draw our Find matches.
    240     SkPaint m_findPaint;
    241     // Paint used for the background of our Find matches.
    242     SkPaint m_findBlurPaint;
    243     unsigned m_findIndex;
    244 };
    245 
    246 }
    247 
    248 #endif  // Find_Canvas_h
    249