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    Searched defs:dither (Results 1 - 23 of 23) sorted by null

  /external/skia/src/core/
SkBlitRow_D4444.cpp 100 unsigned dither = DITHER_VALUE(x); local
101 *dst++ = SkDitherARGB32To4444(c, dither);
157 // need DitherExpand888To4444(expand, dither)
191 // no dither
198 // dither
SkBlitRow_D16.cpp 96 unsigned dither = DITHER_VALUE(x); local
97 *dst++ = SkDitherRGB32To565(c, dither);
116 int dither = DITHER_VALUE(x); local
120 sr = SkDITHER_R32To565(sr, dither);
121 sg = SkDITHER_G32To565(sg, dither);
122 sb = SkDITHER_B32To565(sb, dither);
183 int dither = DITHER_VALUE(x); local
188 sr = SkDITHER_R32To565(sr, dither);
189 sg = SkDITHER_G32To565(sg, dither);
190 sb = SkDITHER_B32To565(sb, dither);
    [all...]
  /system/core/libpixelflinger/
buffer.cpp 39 int sh, int sl, int dh, int dl, int ch, int cl, int dither);
167 int dither = -1; local
169 dither = c->ditherMatrix[ (x & GGL_DITHER_MASK) +
196 v = downshift_component(v, u, pixelSize, 0, h, l, 0, 0, dither);
327 int dither)
336 if (dither>=0) {
339 if (shift >= 0) v += (dither >> shift) << sl;
340 else v += (dither << (-shift)) << sl;
344 // -> this is not really needed if we don't dither
  /external/skia/tests/
BlitRowTest.cpp 139 bool dither = (k & 1) != 0; local
146 paint.setDither(dither);
151 SkDebugf("--- src index %d dither %d blend %d\n", j, dither, blend);
233 bool dither = (k & 1) != 0; local
235 paint.setDither(dither);
252 str.printf("Diagonal config=%s bg=0x%x dither=%d alpha=0x%x src=0x%x",
253 gConfigName[gDstConfig[i]], bgColor, dither, alpha, c);
  /frameworks/base/services/surfaceflinger/
BlurFilter.cpp 50 const int BLUR_DITHER_BITS = 6; // dither weights stored on 6 bits
80 inline uint16_t to(int shift, int last, int dither) const {
91 R += (dither << shift) >> BLUR_DITHER_BITS;
92 G += (dither << shift) >> BLUR_DITHER_BITS;
93 B += (dither << shift) >> BLUR_DITHER_BITS;
127 inline uint32_t to(int shift, int last, int dither) const {
170 inline uint16_t to(int shift, int last, int dither) const {
173 L += (dither << shift) >> BLUR_DITHER_BITS;
202 inline uint32_t to(int shift, int last, int dither) const {
206 L += (dither << (shift+2)) >> BLUR_DITHER_BITS
290 int count, dither, x=0; local
    [all...]
  /external/jpeg/
jquant1.c 55 * We use a standard 16x16 ordered dither array. The basic concept of ordered
59 * "dither" value to the input pixel and then round the result to the nearest
60 * output value. The dither value is equivalent to (0.5 - threshold) times
63 * worse, since the dither may be too much or too little at a given point.
65 * The normal calculation would be to form pixel value + dither, range-limit
71 #define ODITHER_SIZE 16 /* dimension of dither matrix */
80 /* Bayer's order-4 dither array. Generated by the code given in
159 int row_index; /* cur row's vertical index in dither matrix */
160 ODITHER_MATRIX_PTR odither[MAX_Q_COMPS]; /* one dither array per component */
339 /* For ordered dither, we pad the color index tables by MAXJSAMPLE i
523 int * dither; \/* points to active row of dither matrix *\/ local
    [all...]
  /external/quake/quake/src/QW/client/
vid_svgalib.c 801 static int dither; variable
805 if (dither == 0)
808 dither = 1;
814 if (dither)
817 dither = 0;
vid_x.c 948 static int dither; variable
952 if (dither == 0)
955 dither = 1;
961 if (dither)
964 dither = 0;
  /external/quake/quake/src/WinQuake/
vid_svgalib.cpp 788 static int dither; variable
792 if (dither == 0)
795 dither = 1;
801 if (dither)
804 dither = 0;
vid_x.cpp 1040 static int dither; variable
1044 if (dither == 0)
1047 dither = 1;
1053 if (dither)
1056 dither = 0;
vid_sunx.cpp 1105 static int dither; variable
1109 if (dither == 0)
1112 dither = 1;
1118 if (dither)
1121 dither = 0;
vid_sunxil.cpp 1165 static int dither; variable
1169 if (dither == 0) {
1171 dither = 1;
1177 if (dither) {
1179 dither = 0;
  /external/skia/src/opts/
SkBlitRow_opts_arm.cpp 315 /* dither matrix for Neon, derived from gDitherMatrix_3Bit_16.
316 * each dither value is spaced out into byte lanes, and repeated
331 /* select row and offset for dither array */
338 "vld1.8 {d31}, [%[dstart]] \n\t" // load dither values
339 "vshr.u8 d30, d31, #1 \n\t" // calc. green dither values
348 "vaddl.u8 q8, d0, d31 \n\t" // add in dither to red and widen
349 "vaddl.u8 q9, d1, d30 \n\t" // add in dither to green and widen
350 "vaddl.u8 q10, d2, d31 \n\t" // add in dither to blue and widen
399 int dither = DITHER_VALUE(x); local
403 sr = SkDITHER_R32To565(sr, dither);
895 unsigned dither = DITHER_VALUE(x); local
998 unsigned dither = DITHER_VALUE(myx); local
1025 unsigned dither = DITHER_VALUE(x); local
    [all...]
  /system/core/libpixelflinger/codeflinger/
GGLAssembler.h 298 reg_t dither; member in struct:android::GGLAssembler::fragment_parts_t
379 void downshift(pixel_t& d, int component, component_t s, const reg_t& dither);
  /prebuilt/sdk/10/
android.jar 
  /prebuilt/sdk/4/
android.jar 
  /prebuilt/sdk/6/
android.jar 
  /prebuilt/sdk/7/
android.jar 
  /prebuilt/sdk/9/
android.jar 
  /prebuilt/sdk/8/
android.jar 
  /prebuilt/sdk/5/
android.jar 
  /prebuilt/linux-x86/swt/
swt.jar 
  /prebuilt/linux-x86_64/swt/
swt.jar 

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