1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2006 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 #ifndef _SDL_dspvideo_h 25 #define _SDL_dspvideo_h 26 27 #if TARGET_API_MAC_OSX 28 # include <DrawSprocket/DrawSprocket.h> /* Drawsprocket.framework */ 29 #else 30 #include <DrawSprocket.h> 31 #endif 32 33 #include "../maccommon/SDL_lowvideo.h" 34 35 /* DrawSprocket specific information */ 36 struct DSpInfo { 37 DSpContextReference dsp_context; 38 CGrafPtr dsp_back_buffer; 39 int dsp_old_depth; 40 41 /* Flags for hw acceleration */ 42 int dsp_vram_available; 43 int dsp_agp_available; 44 45 46 }; 47 /* Old variable names */ 48 #define dsp_context (this->hidden->dspinfo->dsp_context) 49 #define dsp_back_buffer (this->hidden->dspinfo->dsp_back_buffer) 50 #define dsp_old_depth (this->hidden->dspinfo->dsp_old_depth) 51 #define dsp_vram_available (this->hidden->dspinfo->dsp_vram_available) 52 #define dsp_agp_available (this->hidden->dspinfo->dsp_agp_available) 53 54 #endif /* _SDL_dspvideo_h */ 55