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    Searched defs:glDrawArrays (Results 1 - 22 of 22) sorted by null

  /cts/tests/src/android/opengl/cts/
EglConfigGLSurfaceView.java 104 gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 9);
229 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
230 checkGlError("glDrawArrays");
  /frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 74 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
75 checkGlError("glDrawArrays");
  /packages/apps/Gallery3D/src/com/cooliris/media/
LoadingLayer.java 218 gl.glDrawArrays(GL11.GL_TRIANGLE_STRIP, 0, 4);
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
importgl.h 88 FNDEF(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count));
140 #define glDrawArrays FNPTR(glDrawArrays)
  /frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/
ClearActivity.java 140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 80 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
81 checkGlError("glDrawArrays");
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 78 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
79 checkGlError("glDrawArrays");
  /frameworks/base/opengl/libagl/
array.cpp     [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 208 public void glDrawArrays(int mode, int first, int count) {
209 mgl.glDrawArrays(mode, first, count);
  /frameworks/base/opengl/java/android/opengl/
GLErrorWrapper.java 255 public void glDrawArrays(int mode, int first, int count) {
257 mgl.glDrawArrays(mode, first, count);
    [all...]
GLLogWrapper.java     [all...]
GLES10.java 526 // C function void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
528 public static native void glDrawArrays(
    [all...]
GLES20.java     [all...]
  /external/quake/quake/src/WinQuake/
glquake.h 351 #define glDrawArrays(...) do { glDrawArrays(__VA_ARGS__); GLCHECK("glDrawArrays");} while(0)
  /frameworks/base/opengl/java/com/google/android/gles_jni/
GLImpl.java 339 // C function void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
341 public native void glDrawArrays(
    [all...]
  /packages/apps/Camera/src/com/android/camera/ui/
GLRootView.java 345 gl.glDrawArrays(GL11.GL_TRIANGLE_STRIP, 0, 4);
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 433 void glDrawArrays(
  /prebuilt/sdk/8/
android.jar 
  /prebuilt/sdk/4/
android.jar 
  /prebuilt/sdk/5/
android.jar 
  /prebuilt/sdk/6/
android.jar 
  /prebuilt/sdk/9/
android.jar 

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