/frameworks/base/opengl/libagl/ |
state.cpp | 233 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
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/packages/apps/Camera/src/com/android/camera/ui/ |
PopupWindow.java | 124 gl.glStencilOp(GL11.GL_KEEP, GL11.GL_KEEP, GL11.GL_REPLACE); 128 gl.glStencilOp(GL11.GL_KEEP, GL11.GL_KEEP, GL11.GL_KEEP);
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11ExtensionPack.java | 327 void glStencilOp(
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GL10.java | 859 void glStencilOp(
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 589 public void glStencilOp(int fail, int zfail, int zpass) { 590 mgl.glStencilOp(fail, zfail, zpass);
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/frameworks/base/opengl/java/android/opengl/ |
GLErrorWrapper.java | 730 public void glStencilOp(int fail, int zfail, int zpass) { 732 mgl.glStencilOp(fail, zfail, zpass); [all...] |
GLLogWrapper.java | [all...] |
GLES10.java | [all...] |
GLES20.java | [all...] |
/external/quake/quake/src/WinQuake/ |
glquake.h | 413 #define glStencilOp(...) do { glStencilOp(__VA_ARGS__); GLCHECK("glStencilOp");} while(0)
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | 952 // C function void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) 954 public native void glStencilOp( [all...] |
/prebuilt/sdk/8/ |
android.jar | |
/prebuilt/sdk/4/ |
android.jar | |
/prebuilt/sdk/5/ |
android.jar | |
/prebuilt/sdk/6/ |
android.jar | |
/prebuilt/sdk/9/ |
android.jar | |