/frameworks/base/opengl/libagl/ |
texture.cpp | 980 void glTexEnvfv( [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11ExtensionPack.java | 339 void glTexEnvfv( 346 void glTexEnvfv(
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GL10.java | 878 void glTexEnvfv( 885 void glTexEnvfv(
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 602 public void glTexEnvfv(int target, int pname, float[] params, int offset) { 603 mgl.glTexEnvfv(target, pname, params, offset); 606 public void glTexEnvfv(int target, int pname, FloatBuffer params) { 607 mgl.glTexEnvfv(target, pname, params);
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/frameworks/base/opengl/java/android/opengl/ |
GLErrorWrapper.java | 749 public void glTexEnvfv(int target, int pname, float[] params, int offset) { 751 mgl.glTexEnvfv(target, pname, params, offset); 755 public void glTexEnvfv(int target, int pname, FloatBuffer params) { 757 mgl.glTexEnvfv(target, pname, params); [all...] |
GLLogWrapper.java | [all...] |
GLES10.java | [all...] |
/external/quake/quake/src/WinQuake/ |
glquake.h | 318 #define glTexEnvfv(...) do { glTexEnvfv(__VA_ARGS__); GLCHECK("glTexEnvfv");} while(0)
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | 1003 // C function void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params ) 1005 public native void glTexEnvfv( 1012 // C function void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params ) 1014 public native void glTexEnvfv( [all...] |
/packages/apps/Gallery3D/src/com/cooliris/media/ |
RenderView.java | 408 gl.glTexEnvfv(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_COLOR, color, 0); 449 gl.glTexEnvfv(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_COLOR, color, 0); [all...] |
/prebuilt/sdk/4/ |
android.jar | |
/prebuilt/sdk/5/ |
android.jar | |
/prebuilt/sdk/6/ |
android.jar | |
/prebuilt/sdk/8/ |
android.jar | |
/prebuilt/sdk/9/ |
android.jar | |