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    Searched defs:isVerticalText (Results 1 - 3 of 3) sorted by null

  /external/webkit/WebCore/svg/
SVGFont.cpp 156 static inline bool isCompatibleGlyph(const SVGGlyphIdentifier& identifier, bool isVerticalText, const String& language,
164 valid = isVerticalText;
167 valid = !isVerticalText;
241 void walk(const TextRun& run, bool isVerticalText, const String& language, int from, int to)
286 if (identifier.isValid && isCompatibleGlyph(identifier, isVerticalText, language, chars, i, i + identifier.nameLength)) {
405 bool isVerticalText = false; // Holds true for HTML text
409 isVerticalText = isVerticalWritingMode(renderObject->style()->svgStyle());
416 runWalker.walk(run, isVerticalText, language, 0, run.length());
490 bool isVerticalText = false;
498 isVerticalText = isVerticalWritingMode(run.referencingRenderObject()->style()->svgStyle());
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SVGTextContentElement.cpp 61 int startOffset, long startPosition, long length, bool isVerticalText, long& atCharacter)
82 if (isVerticalText)
131 bool isVerticalText = style->svgStyle()->writingMode() == WM_TBRL || style->svgStyle()->writingMode() == WM_TB;
142 float textLength = cumulativeCharacterRangeLength(start, end, textBox, startOffset, -1, -1, isVerticalText, m_atCharacter);
144 if (isVerticalText)
157 float textLength = cumulativeCharacterRangeLength(start, end, textBox, startOffset, startPosition, length, isVerticalText, m_atCharacter);
159 if (isVerticalText)
201 if (isVerticalText)
  /external/webkit/WebCore/rendering/
SVGRootInlineBox.cpp 60 static inline EAlignmentBaseline dominantBaselineToShift(bool isVerticalText, const RenderObject* text, const Font& font)
71 if (isVerticalText)
85 return dominantBaselineToShift(isVerticalText, text->parent(), font);
93 return dominantBaselineToShift(isVerticalText, text->parent(), font);
120 static inline float alignmentBaselineToShift(bool isVerticalText, const RenderObject* text, const Font& font)
132 baseline = dominantBaselineToShift(isVerticalText, text->parent(), font);
134 baseline = dominantBaselineToShift(isVerticalText, text, font);
144 return dominantBaselineToShift(isVerticalText, text->parent(), font);
173 static inline float glyphOrientationToAngle(const SVGRenderStyle* svgStyle, bool isVerticalText, const UChar& character)
175 switch (isVerticalText ? svgStyle->glyphOrientationVertical() : svgStyle->glyphOrientationHorizontal())
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