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Searched
defs:joystick
(Results
1 - 2
of
2
) sorted by null
/external/qemu/distrib/sdl-1.2.12/src/joystick/beos/
SDL_bejoystick.cc
26
/* This is the system specific header for the SDL
joystick
API */
29
#include <be/device/
Joystick
.h>
45
/* The private structure used to keep track of a
joystick
*/
54
* joysticks.
Joystick
0 should be the system default
joystick
.
59
BJoystick
joystick
;
local
66
nports =
joystick
.CountDevices();
71
if (
joystick
.GetDeviceName(i, name) == B_OK ) {
72
if (
joystick
.Open(name) != B_ERROR ) {
74
joystick
.GetControllerName(&stick_name)
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/external/qemu/distrib/sdl-1.2.12/src/joystick/
SDL_joystick.c
24
/* This is the
joystick
API for Simple DirectMedia Layer */
74
* Get the implementation dependent name of a
joystick
87
* Open a
joystick
for use - the index passed as an argument refers to
88
* the N'th
joystick
on the system. This index is the value which will
89
* identify this
joystick
in future
joystick
events.
91
* This function returns a
joystick
identifier, or NULL if an error occurred.
96
SDL_Joystick *
joystick
;
local
104
/* If the
joystick
is already open, return it */
107
joystick
= SDL_joysticks[i]
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