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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_RS_SIMPLE_MESH_H
     18 #define ANDROID_RS_SIMPLE_MESH_H
     19 
     20 
     21 #include "RenderScript.h"
     22 
     23 // ---------------------------------------------------------------------------
     24 namespace android {
     25 namespace renderscript {
     26 
     27 
     28 // An element is a group of Components that occupies one cell in a structure.
     29 class SimpleMesh : public ObjectBase
     30 {
     31 public:
     32     SimpleMesh(Context *);
     33     ~SimpleMesh();
     34 
     35     ObjectBaseRef<const Type> mIndexType;
     36     ObjectBaseRef<const Type> mPrimitiveType;
     37     ObjectBaseRef<const Type> *mVertexTypes;
     38     uint32_t mVertexTypeCount;
     39 
     40     ObjectBaseRef<Allocation> mIndexBuffer;
     41     ObjectBaseRef<Allocation> mPrimitiveBuffer;
     42     ObjectBaseRef<Allocation> *mVertexBuffers;
     43 
     44     RsPrimitive mPrimitive;
     45     uint32_t mGLPrimitive;
     46 
     47 
     48     void render(Context *) const;
     49     void renderRange(Context *, uint32_t start, uint32_t len) const;
     50     void uploadAll(Context *);
     51 
     52 
     53 protected:
     54 };
     55 
     56 class SimpleMeshContext
     57 {
     58 public:
     59     SimpleMeshContext();
     60     ~SimpleMeshContext();
     61 
     62 
     63 };
     64 
     65 
     66 }
     67 }
     68 #endif //ANDROID_RS_SIMPLE_MESH_H
     69 
     70