/external/quake/quake/src/QW/client/ |
r_bsp.c | 33 vec3_t r_entorigin; // the currently rendering entity in world variable 175 DotProduct(r_entorigin, splitplane->normal);
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gl_rmain.c | 28 vec3_t modelorg, r_entorigin; variable 519 VectorCopy (currententity->origin, r_entorigin); 520 VectorSubtract (r_origin, r_entorigin, modelorg);
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/external/quake/quake/src/WinQuake/ |
r_bsp.cpp | 33 vec3_t r_entorigin; // the currently rendering entity in world
variable 175 DotProduct(r_entorigin, splitplane->normal);
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gl_rmain.cpp | 28 vec3_t modelorg, r_entorigin; variable 610 VectorCopy (currententity->origin, r_entorigin); 611 VectorSubtract (r_origin, r_entorigin, modelorg); [all...] |